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19 Commits
Author SHA1 Message Date
klop51 19522e8538 Merge branch 'main' of https://git.ptbox.org/klop51/ShortGenerator 2025-08-16 15:33:22 +02:00
klop51 814ffb9a8a chore: Remove unused video_editor_clean.py file 2025-08-16 15:33:10 +02:00
klop51 6c50257f04 Delete video_editor_clean.py 2025-08-16 13:31:30 +00:00
klop51 ab06f8f7de deleted 2025-08-16 15:06:12 +02:00
klop51 7f6b7b4901 Enhance video widget scaling and export functionality
- Improved video widget scaling to fit within its container while maintaining aspect ratio.
- Added dynamic resizing of the video widget on window resize events.
- Implemented a separate thread for video export to prevent UI freezing and added progress tracking.
- Enhanced export process to include timeline clips as overlays on the main video.
- Updated export completion handling with user feedback and error reporting.
- Adjusted layout and styling for better user experience.
2025-08-16 15:04:09 +02:00
klop51 9e4a243daa Delete video_editor (3).py 2025-08-16 12:56:30 +00:00
klop51 bc04aba0d7 feat: Implement drag-and-drop functionality for media items in the timeline and media bin 2025-08-16 00:36:15 +02:00
klop51 82082911b3 Refactor code structure for improved readability and maintainability 2025-08-15 22:34:19 +02:00
klop51 8f64345335 feat: Enhance video editing effects with real-time controls and fullscreen support
- Added ripple effect with adjustable intensity and frequency, including time controls for start and end.
- Implemented fade effect with time-based controls for smoother transitions.
- Introduced text overlay functionality with time controls for displaying text during specific intervals.
- Created a fullscreen mode for video playback, allowing users to toggle fullscreen and exit with ESC or F11.
- Added keyboard shortcuts for playback control, frame navigation, and seeking.
- Improved UI with clear buttons for managing effects and enhanced interaction for clip resizing and moving.
- Updated effect application methods to support real-time preview during editing.
2025-08-12 22:32:27 +02:00
klop51 c9fc7c8d80 feat: Enhance ShortsEditorGUI with media bin for drag-and-drop functionality and timeline clip management 2025-08-12 19:19:24 +02:00
klop51 d589700d7a fix: resolve merge conflicts and improve Audio 2 visibility 2025-08-12 18:18:19 +02:00
klop51 76b89dc412 Refactor code structure for improved readability and maintainability 2025-08-12 18:10:28 +02:00
klop51 60b9d4038b feat: Add comprehensive coding pattern and documentation guidelines 2025-08-11 23:28:39 +02:00
klop51 a029a670a4 Enhance ShortsEditorGUI with tabbed tool interface and OpenCV support
- Introduced a tabbed interface for editing tools, including Basic Editing, Video Effects, Audio Effects, and Export tabs.
- Added support for additional video tracks and adjusted layout for better usability.
- Implemented OpenCV-based alternatives for trimming, speed adjustment, volume control, fade effects, text overlay, and resizing when MoviePy is unavailable.
- Improved track visualization with road lines and synchronized scrolling between track panel and timeline.
- Enhanced user feedback with success and error messages for various operations.
2025-08-11 23:06:20 +02:00
klop51 291cefc44f feat: Implement professional timeline features with multi-track support and enhanced editing controls 2025-08-11 00:14:06 +02:00
klop51 809e768cae Add Professional Video Editor with timeline controls and real-time preview
- Implemented a standalone video editor for editing generated shorts.
- Integrated OpenCV for basic video playback and MoviePy for advanced editing features.
- Added functionalities including video trimming, speed control, volume adjustment, fade effects, and text overlays.
- Created a modern GUI using Tkinter with responsive design and a professional color scheme.
- Included detailed README documentation outlining features, usage, and installation requirements.
2025-08-10 21:05:36 +02:00
klop51 caf64b9815 Refactor thumbnail editor layout for improved aesthetics
- Reduced top padding in canvas header for a more compact look.
- Adjusted canvas container to minimize empty space by changing expand behavior.
- Centered the canvas within its container for better positioning.
- Decreased bottom padding in timeline frame and label for a cleaner interface.
2025-08-10 16:56:58 +02:00
klop51 5375a4af9b feat: Enhance controls panel with modern scrollbar and mouse wheel support 2025-08-10 14:18:39 +02:00
klop51 6bb356948d feat: Add modern thumbnail editor with advanced UI and editing features
- Implemented a new thumbnail editor using Tkinter and MoviePy
- Added functionality to load video files and capture frames
- Created a modern user interface with a dark theme and responsive design
- Included tools for adding text and stickers to thumbnails
- Implemented export options for saving edited thumbnails
- Added default emoji stickers and functionality to load custom stickers
- Enhanced user experience with hover effects and modern button styles
2025-08-10 14:11:18 +02:00
12 changed files with 13729 additions and 932 deletions
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# Coding pattern preferences
- Always prefer simple solutions
- Avoid duplication of code whenever possible, which means checking for other areas of the codebase that might already have similar code and functionality
- Write code that takes into account the different environments: dev, test, and prod
- You are careful to only make changes that are requested or you are confident are well understood and related to the change being requested
- When fixing an issue or bug, do not introduce a new pattern or technology without first exhausting all options for the existing implementation. And if you finally do this, make sure to remove the old implementation afterwards so we dont have duplicate logic.
- Keep the codebase very clean and organized
- Avoid having files over 500 lines of code. Refactor at that point.
- Mocking data is only needed for tests, never mock data for dev or prod
- Never add stubbing or fake data patterns to code that affects the dev or prod environments
- Never overwrite my .env file without first asking and confirming
- Never ask the user to provide the content of a specific file. Just open the file and check it yourself.
- Never create multiple files for sql execution. Always use a single file for all sql execution in a given migration.
- Never fix the symptoms of a problem, always fix the root cause of the problem.
# File Documentation Completion Requirements
**MANDATORY: When updating a file to "match the new copilot instructions", you MUST:**
1. **Complete the ENTIRE file** - Document every method, function, class, and significant code block
2. **Check for syntax errors** - Always verify the file compiles without errors after changes
3. **Test incrementally** - Use the get_errors tool after each major change to catch issues early
4. **Document systematically** - Go through the file from top to bottom, ensuring no method is left undocumented
5. **Maintain functionality** - Never break existing functionality while adding documentation
6. **Use proper comment syntax** - Always use the correct comment format for the programming language
7. **Validate completeness** - Before considering the task complete, review the entire file to ensure every function has documentation
**File Documentation Checklist:**
- [ ] File header with comprehensive description
- [ ] Every class documented with JSDoc
- [ ] Every method/function documented with JSDoc
- [ ] Every significant code block has educational comments
- [ ] Business context explained for complex logic
- [ ] Technical implementation details provided
- [ ] Error handling approaches documented
- [ ] Integration points with other modules explained
- [ ] No syntax errors remain in the file
- [ ] File compiles and functions properly
**If a file is large (>1000 lines):**
- Work in sections but complete ALL sections
- Add section dividers with clear documentation
- Use get_errors tool frequently to catch issues
- Test syntax after each major section
- Document the overall file architecture in the header
**Quality Standards:**
- Documentation should be educational and explain both WHAT and WHY
- Include business context for complex features
- Explain integration points and dependencies
- Use examples where helpful
- Write for developers who are new to the codebase
# Coding workflow preferences
- Focus on the areas of code relevant to the task
- Always use a surgical approach to code changes either removing or adding code while preserving all other functionalities.
- Do not touch code that is unrelated to the task
- Avoid making major changes to the patterns and architecture of how a feature works, after it has shown to work well, unless explicitly instructed
- Always think about what other methods and areas of code might be affected by code changes
## Configuration File Documentation
### For Configuration Files (package.json, tsconfig.json, etc.):
```javascript
/**
* [Configuration Purpose]
* Author: Dario Pascoal
*
* Description: [What this configuration controls and its main purpose]
*
* Important Notes: [Any critical information about changes or compatibility]
*/
```
## Version Control Guidelines
### Commit Message Standards
Follow conventional commit format:
- **feat**: New features or functionality
- **fix**: Bug fixes and corrections
- **docs**: Documentation updates (README, comments, etc.)
- **style**: Code formatting and style changes
- **refactor**: Code restructuring without functionality changes
- **test**: Adding or updating tests
- **chore**: Maintenance tasks, dependency updates
Examples:
- `feat: add SAP connection configuration panel`
- `fix: resolve memory leak in VBS process management`
- `docs: update README with new installation requirements`
# Code Documentation Requirements
## File Headers
Every source code file should include a comprehensive header:
### For TypeScript/JavaScript files:
```javascript
/**
* [File Purpose/Component Name]
* Author: Dario Pascoal
*
* Description: [Detailed explanation of what this file does, its main purpose,
* and how it fits into the overall system. Explain it as if teaching someone
* who is new to programming.]
*/
```
### For HTML/CSS files:
```css
/**
* [File Purpose/Component Name]
* Author: Dario Pascoal
*
* Description: [Detailed explanation of what this file does, its main purpose,
* and how it fits into the overall system. Explain it as if teaching someone
* who is new to programming.]
*/
```
### For VBScript files (.vbs):
```vb
' [File Purpose/Component Name]
' Author: Dario Pascoal
'
' Description: [Detailed explanation of what this file does, its main purpose,
' and how it fits into the overall system. Explain it as if teaching someone
' who is new to programming.]
'
' [Additional sections as needed: Prerequisites, Parameters, Returns, etc.]
```
### For PowerShell files (.ps1):
```powershell
# [File Purpose/Component Name]
# Author: Dario Pascoal
#
# Description: [Detailed explanation of what this file does, its main purpose,
# and how it fits into the overall system. Explain it as if teaching someone
# who is new to programming.]
#
# [Additional sections as needed: Prerequisites, Parameters, Returns, etc.]
```
### CRITICAL: Language-Specific Comment Formatting
**ALWAYS use the correct comment syntax for each programming language:**
- **JavaScript/TypeScript**: Use `/** */` for file headers and `/* */` or `//` for inline comments
- **VBScript (.vbs)**: Use single quotes `'` for ALL comments - NEVER use `/** */` or `/* */`
- **PowerShell (.ps1)**: Use hash symbol `#` for ALL comments
- **HTML/CSS**: Use `/* */` for comments
- **Python**: Use `#` for comments and `"""` for docstrings
- **Batch files (.bat/.cmd)**: Use `REM` or `::` for comments
**This is mandatory** - using incorrect comment syntax will cause syntax errors and prevent scripts from executing properly.
## Function Documentation
Document functions with comprehensive JSDoc comments that explain both what and how:
```javascript
/**
* [Clear description of what the function does and why it exists]
*
* [Detailed explanation of how the function works, step by step,
* written for someone learning to code]
*
* @param {Type} paramName - Detailed explanation of what this parameter is,
* what format it should be in, and how it's used
* @returns {Type} Detailed explanation of what gets returned and when
*/
```
## Essential Comments - Write for Beginners
Focus comments on explaining code as if teaching someone new to programming:
- **Business logic**: Explain WHY certain decisions were made and WHAT the business requirement is
- **Complex algorithms**: Step-by-step explanation of HOW the code works
- **Integration points**: Explain HOW code connects to external systems and WHAT data flows between them
- **Non-obvious code**: Explain WHAT isn't immediately clear and WHY it works that way
- **Workarounds**: Explain WHAT the problem was and HOW this solution addresses it
- **Data structures**: Explain WHAT kind of data is stored and HOW it's organized
- **Control flow**: Explain WHAT conditions trigger different code paths and WHY
## Detailed Comment Guidelines
### Inline Comments - Explain the "What" and "Why"
Write comments that help a beginner understand:
- What each significant line or block of code is doing
- Why certain approaches were chosen
- What the expected input/output is at each step
- How different parts of the code work together
- What would happen if certain conditions are met
Example:
```javascript
// Check if the user has permission to access this feature
// This prevents unauthorized users from seeing sensitive data
if (user.hasPermission("admin")) {
// Load the admin dashboard with all management tools
// This includes user management, system settings, and reports
loadAdminDashboard();
} else {
// Show a basic user dashboard with limited functionality
// Regular users only see their own data and basic features
loadUserDashboard();
}
```
### Complex Logic Comments
For any complex business logic, algorithms, or multi-step processes:
```javascript
/**
* PROCESS EXPLANATION:
*
* This function handles the complete user login workflow:
* 1. First, it validates the username and password format
* 2. Then it checks the credentials against the database
* 3. If successful, it creates a secure session token
* 4. Finally, it redirects the user to their appropriate dashboard
*
* The reason we do this in multiple steps is to provide better
* error messages to the user and to log security events properly.
*/
```
## Comment Quality Standards
- **Be educational**: Write as if teaching a programming student
- **Explain assumptions**: State what the code assumes about inputs/environment
- **Describe data flow**: Explain what data goes in and what comes out
- **Clarify complex conditions**: Break down complicated if/else logic
- **Document error cases**: Explain what can go wrong and how it's handled
- **Use plain language**: Avoid jargon, explain technical terms when used
- **Provide context**: Explain how this code fits into the bigger picture# README Maintenance Requirements
## MANDATORY: README Updates
The project README.md file MUST be updated whenever making significant changes to the codebase. This ensures the documentation stays synchronized with the actual implementation.
### When to Update README:
**ALWAYS update the README when:**
- Adding new features or functionality
- Changing installation or setup procedures
- Modifying configuration requirements
- Adding new dependencies or technologies
- Changing project structure or architecture
- Adding new scripts or build processes
- Modifying environment variables or configuration files
- Updating system requirements or compatibility
- Adding new command-line interfaces or APIs
- Changing deployment procedures
### README Sections to Maintain:
1. **Project Description**: Keep the main purpose and features up-to-date
2. **Technology Stack**: Update when adding new technologies or frameworks
3. **Installation Instructions**: Verify and update setup steps
4. **Configuration**: Document new settings, environment variables, or config files
5. **Usage Examples**: Add examples for new features
6. **API Documentation**: Update when adding new endpoints or methods
7. **Development Setup**: Keep development environment instructions current
8. **Build and Deployment**: Update build scripts and deployment procedures
9. **Troubleshooting**: Add common issues and solutions
10. **Contributing Guidelines**: Update development and contribution processes
### README Update Standards:
- **Be Comprehensive**: Include all necessary information for new team members
- **Keep Examples Current**: Ensure all code examples work with the current version
- **Update Screenshots**: Replace outdated UI screenshots when interface changes
- **Maintain Accuracy**: Verify all instructions work on a clean environment
- **Version Information**: Update version numbers and compatibility information
- **Link Validation**: Ensure all links are current and functional
### README Quality Checklist:
Before committing code changes, verify:
- [ ] README reflects all new features and changes
- [ ] Installation instructions are accurate and complete
- [ ] All code examples are tested and working
- [ ] Configuration documentation is up-to-date
- [ ] System requirements are current
- [ ] Links and references are valid
- [ ] Screenshots and diagrams reflect current state
- [ ] Troubleshooting section addresses known issues
### Automatic README Triggers:
**High Priority Updates** - Always update README for:
- New major features or modules
- Changes to package.json dependencies
- Environment variable additions/changes
- New configuration files or formats
- Changes to build/deployment processes
- New user-facing functionality
**Medium Priority Updates** - Consider updating README for:
- Internal architecture changes that affect setup
- New development tools or workflows
- Performance improvements with user impact
- Security enhancements with configuration changes
The README should serve as the single source of truth for project onboarding, setup, and usage. Keep it comprehensive, accurate, and user-friendly.
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# 🎨 Modern UI Modernization Complete!
## ✅ Successfully Updated Files
### 1. **Main.py** - ✅ FULLY MODERNIZED
- **Dark Theme**: Professional dark color scheme (#1a1a1a, #2d2d2d, #3d3d3d)
- **Modern Typography**: Segoe UI font family with size hierarchy
- **Card-Based Layout**: Elegant card containers with shadows and spacing
- **Responsive Design**: Grid-based layout that scales with window size
- **Hover Effects**: Interactive button states and animations
- **Modern Buttons**: Flat design with accent colors and hover states
### 2. **shorts_generator2.py** - ✅ FULLY MODERNIZED
- **Modern Color Palette**: Consistent dark theme across all components
- **Card Interface**: Settings panels organized in modern card layouts
- **Progress Indicators**: Styled progress bars with modern aesthetics
- **Action Buttons**: Professional button styling with color-coded actions
- **Responsive Controls**: Grid layouts that adapt to window resizing
- **Modern Typography**: Clear font hierarchy for better readability
### 3. **thumbnail_editor.py** - ✅ COMPLETELY REDESIGNED
- **Professional Interface**: Canvas-based editing with modern controls
- **Dark Theme Editor**: Black canvas background with light UI elements
- **Card-Based Tools**: Text tools, stickers, and export options in cards
- **Timeline Slider**: Modern styled timeline for frame selection
- **Interactive Elements**: Drag-and-drop functionality with visual feedback
- **Modern Buttons**: Color-coded actions (blue, green, orange, purple, red)
## 🎯 Key Improvements Implemented
### Design System
```python
colors = {
'bg_primary': '#1a1a1a', # Dark background
'bg_secondary': '#2d2d2d', # Card backgrounds
'bg_tertiary': '#3d3d3d', # Elevated elements
'accent_blue': '#007acc', # Primary actions
'accent_green': '#28a745', # Success states
'accent_orange': '#fd7e14', # Warning actions
'accent_purple': '#6f42c1', # Secondary actions
'accent_red': '#dc3545', # Danger actions
'text_primary': '#ffffff', # Primary text
'text_secondary': '#b8b8b8', # Secondary text
'text_muted': '#6c757d' # Muted text
}
```
### Typography System
```python
fonts = {
'title': ('Segoe UI', 18, 'bold'), # Main titles
'heading': ('Segoe UI', 14, 'bold'), # Section headers
'subheading': ('Segoe UI', 12, 'bold'), # Card titles
'body': ('Segoe UI', 10), # Body text
'caption': ('Segoe UI', 9), # Small text
'button': ('Segoe UI', 10, 'bold') # Button text
}
```
### Responsive Features
- **Window Resize Handling**: All layouts adapt to different window sizes
- **Minimum Size Constraints**: Prevents UI from becoming too small
- **Grid Weight Configuration**: Proper expansion and contraction
- **Proportional Scaling**: Elements maintain proper relationships
### Modern UI Components
- **Card Containers**: Elevated surfaces with consistent padding
- **Hover Effects**: Interactive feedback on all clickable elements
- **Modern Buttons**: Flat design with semantic color coding
- **Progress Indicators**: Styled progress bars and status displays
- **Dark Theme**: Professional dark interface throughout
## 🚀 Features Enhanced
### Main Application (Main.py)
- Modern welcome screen with card-based navigation
- Responsive layout with proper spacing and hierarchy
- Professional button styling with hover states
- Dark theme consistency across all windows
### Shorts Generator (shorts_generator2.py)
- Settings organized in modern card layout
- Color-coded action buttons for different operations
- Modern progress tracking with styled progress bars
- Responsive controls that adapt to window size
### Thumbnail Editor (thumbnail_editor.py)
- Complete redesign with professional canvas interface
- Timeline slider for frame-by-frame navigation
- Card-based tool organization (Text, Stickers, Export)
- Modern drag-and-drop interaction design
- Professional save/export functionality
## 🎨 Visual Design Principles Applied
1. **Consistency**: Unified color scheme and typography across all windows
2. **Hierarchy**: Clear visual hierarchy using font sizes and colors
3. **Spacing**: Proper padding and margins for clean layouts
4. **Feedback**: Hover states and visual feedback for user interactions
5. **Accessibility**: High contrast and readable font sizes
6. **Professionalism**: Modern flat design with subtle shadows and effects
## 📱 Responsive Design Features
- **Grid Layouts**: Replaced pack() with grid() for better control
- **Weight Configuration**: Proper expansion behavior
- **Minimum Sizes**: Prevents UI from becoming unusable
- **Aspect Ratios**: Maintained proper proportions
- **Flexible Containers**: Adapts to different screen sizes
## 🔧 Technical Improvements
- **Modern Tkinter**: Used ttk widgets where appropriate
- **Style Configuration**: Custom styles for modern appearance
- **Event Handling**: Improved interaction patterns
- **Memory Management**: Proper image reference handling
- **Error Handling**: Graceful degradation and user feedback
## 🎉 Result
The AI Shorts Generator now features a completely modern, professional interface that:
- Looks contemporary and professional
- Provides excellent user experience
- Scales properly across different window sizes
- Uses consistent design patterns throughout
- Offers intuitive navigation and controls
All three requested files have been successfully modernized with a cohesive, professional dark theme that transforms the application from a basic GUI to a modern, professional tool! 🎨✨
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@@ -17,49 +17,88 @@ class ProgressWindow:
self.parent = parent self.parent = parent
self.window = tk.Toplevel(parent) self.window = tk.Toplevel(parent)
self.window.title(title) self.window.title(title)
self.window.geometry("400x160") self.window.geometry("450x180")
self.window.minsize(350, 140) # Set minimum size self.window.minsize(400, 160)
self.window.resizable(True, False) # Allow horizontal resize only self.window.resizable(True, False)
self.window.transient(parent) self.window.transient(parent)
self.window.grab_set() self.window.grab_set()
# Modern colors
self.colors = {
'bg_primary': '#1a1a1a',
'bg_secondary': '#2d2d2d',
'text_primary': '#ffffff',
'text_secondary': '#b8b8b8',
'accent_blue': '#007acc',
'accent_red': '#dc3545'
}
self.window.configure(bg=self.colors['bg_primary'])
# Make window responsive # Make window responsive
self.window.columnconfigure(0, weight=1) self.window.columnconfigure(0, weight=1)
# Center the window # Center the window
self.window.update_idletasks() self.window.update_idletasks()
x = (self.window.winfo_screenwidth() // 2) - (400 // 2) x = (self.window.winfo_screenwidth() // 2) - (450 // 2)
y = (self.window.winfo_screenheight() // 2) - (160 // 2) y = (self.window.winfo_screenheight() // 2) - (180 // 2)
self.window.geometry(f"400x160+{x}+{y}") self.window.geometry(f"450x180+{x}+{y}")
# Bind resize event # Bind resize event
self.window.bind('<Configure>', self.on_window_resize) self.window.bind('<Configure>', self.on_window_resize)
# Create progress widgets with responsive layout # Create modern progress interface
main_frame = tk.Frame(self.window) main_frame = tk.Frame(self.window, bg=self.colors['bg_secondary'], relief="flat", bd=0)
main_frame.pack(fill="both", expand=True, padx=15, pady=15) main_frame.pack(fill="both", expand=True, padx=20, pady=20)
main_frame.columnconfigure(0, weight=1) main_frame.columnconfigure(0, weight=1)
self.status_label = tk.Label(main_frame, text="Initializing...", anchor="w", font=("Arial", 10)) # Title
self.status_label.grid(row=0, column=0, sticky="ew", pady=(0, 5)) title_label = tk.Label(main_frame, text=title,
font=('Segoe UI', 14, 'bold'),
bg=self.colors['bg_secondary'], fg=self.colors['text_primary'])
title_label.grid(row=0, column=0, sticky="ew", pady=(0, 15))
# Status
self.status_label = tk.Label(main_frame, text="Initializing...",
font=('Segoe UI', 10), bg=self.colors['bg_secondary'],
fg=self.colors['text_primary'], anchor="w")
self.status_label.grid(row=1, column=0, sticky="ew", pady=(0, 5))
# Time info
self.time_label = tk.Label(main_frame, text="Elapsed: 0.0s | Remaining: --s", self.time_label = tk.Label(main_frame, text="Elapsed: 0.0s | Remaining: --s",
anchor="w", font=("Arial", 9), fg="gray") font=('Segoe UI', 9), bg=self.colors['bg_secondary'],
self.time_label.grid(row=1, column=0, sticky="ew", pady=(0, 5)) fg=self.colors['text_secondary'], anchor="w")
self.time_label.grid(row=2, column=0, sticky="ew", pady=(0, 10))
# Modern progress bar styling
style = ttk.Style()
style.theme_use('clam')
style.configure("Modern.Horizontal.TProgressbar",
background=self.colors['accent_blue'],
troughcolor=self.colors['bg_primary'],
borderwidth=0, lightcolor=self.colors['accent_blue'],
darkcolor=self.colors['accent_blue'])
# Main progress bar # Main progress bar
self.progress_var = tk.DoubleVar() self.progress_var = tk.DoubleVar()
self.progress_bar = ttk.Progressbar(main_frame, variable=self.progress_var, maximum=100) self.progress_bar = ttk.Progressbar(main_frame, variable=self.progress_var,
self.progress_bar.grid(row=2, column=0, sticky="ew", pady=(5, 3)) maximum=100, style="Modern.Horizontal.TProgressbar")
self.progress_bar.grid(row=3, column=0, sticky="ew", pady=(0, 8))
# Detection progress bar (hidden by default) # Detection progress bar (hidden by default)
self.detection_label = tk.Label(main_frame, text="", anchor="w", font=("Arial", 9), fg="blue") self.detection_label = tk.Label(main_frame, text="", font=('Segoe UI', 9),
bg=self.colors['bg_secondary'], fg=self.colors['accent_blue'],
anchor="w")
self.detection_progress_var = tk.DoubleVar() self.detection_progress_var = tk.DoubleVar()
self.detection_progress_bar = ttk.Progressbar(main_frame, variable=self.detection_progress_var, maximum=100) self.detection_progress_bar = ttk.Progressbar(main_frame, variable=self.detection_progress_var,
maximum=100, style="Modern.Horizontal.TProgressbar")
# Cancel button # Modern cancel button
self.cancel_btn = tk.Button(main_frame, text="Cancel", command=self.cancel) self.cancel_btn = tk.Button(main_frame, text="Cancel", command=self.cancel,
self.cancel_btn.grid(row=5, column=0, pady=(5, 0)) bg=self.colors['accent_red'], fg='white',
font=('Segoe UI', 10, 'bold'), relief="flat", bd=0,
pady=8, cursor="hand2")
self.cancel_btn.grid(row=6, column=0, pady=(10, 0))
self.start_time = time.time() self.start_time = time.time()
self.cancelled = False self.cancelled = False
@@ -136,24 +175,38 @@ class ClipSelectionWindow:
self.detection_mode = detection_mode self.detection_mode = detection_mode
self.selected_clips = [] self.selected_clips = []
# Create window with parent's root # Modern colors
self.colors = {
'bg_primary': '#1a1a1a',
'bg_secondary': '#2d2d2d',
'bg_tertiary': '#3d3d3d',
'text_primary': '#ffffff',
'text_secondary': '#b8b8b8',
'accent_green': '#28a745',
'accent_red': '#dc3545',
'accent_blue': '#007acc',
'border': '#404040'
}
# Create modern window
self.window = tk.Toplevel(parent.root) self.window = tk.Toplevel(parent.root)
self.window.title("Select Clips to Generate") self.window.title("Select Clips to Generate")
self.window.geometry("600x500") self.window.geometry("700x600")
self.window.minsize(400, 350) # Set minimum size self.window.minsize(500, 400)
self.window.resizable(True, True) self.window.resizable(True, True)
self.window.transient(parent.root) self.window.transient(parent.root)
self.window.grab_set() self.window.grab_set()
self.window.configure(bg=self.colors['bg_primary'])
# Make window responsive # Make window responsive
self.window.rowconfigure(2, weight=1) # Clips list expandable self.window.rowconfigure(1, weight=1)
self.window.columnconfigure(0, weight=1) self.window.columnconfigure(0, weight=1)
# Center the window # Center the window
self.window.update_idletasks() self.window.update_idletasks()
x = (self.window.winfo_screenwidth() // 2) - (600 // 2) x = (self.window.winfo_screenwidth() // 2) - (700 // 2)
y = (self.window.winfo_screenheight() // 2) - (500 // 2) y = (self.window.winfo_screenheight() // 2) - (600 // 2)
self.window.geometry(f"600x500+{x}+{y}") self.window.geometry(f"700x600+{x}+{y}")
# Bind resize event # Bind resize event
self.window.bind('<Configure>', self.on_window_resize) self.window.bind('<Configure>', self.on_window_resize)
@@ -161,35 +214,43 @@ class ClipSelectionWindow:
self.setup_gui() self.setup_gui()
def setup_gui(self): def setup_gui(self):
# Create main container # Header section
main_container = tk.Frame(self.window) header_frame = tk.Frame(self.window, bg=self.colors['bg_secondary'], relief="flat", bd=0)
main_container.pack(fill="both", expand=True, padx=20, pady=10) header_frame.grid(row=0, column=0, sticky="ew", padx=20, pady=(20, 0))
header_frame.columnconfigure(0, weight=1)
# Make container responsive # Modern title
main_container.rowconfigure(2, weight=1) # List area expandable title_label = tk.Label(header_frame,
main_container.columnconfigure(0, weight=1) text=f"🎯 Found {len(self.clips)} clips using {self.detection_mode} detection",
font=('Segoe UI', 16, 'bold'), bg=self.colors['bg_secondary'],
fg=self.colors['text_primary'])
title_label.pack(pady=20)
# Title # Instructions with modern styling
title_label = tk.Label(main_container, text=f"Found {len(self.clips)} clips using {self.detection_mode} detection", self.instruction_label = tk.Label(header_frame,
font=("Arial", 12, "bold")) text="Select the clips you want to generate by checking the boxes below:",
title_label.grid(row=0, column=0, pady=(0, 10), sticky="ew") font=('Segoe UI', 11), bg=self.colors['bg_secondary'],
fg=self.colors['text_secondary'], wraplength=600)
self.instruction_label.pack(pady=(0, 20))
# Instructions # Main content area
self.instruction_label = tk.Label(main_container, content_frame = tk.Frame(self.window, bg=self.colors['bg_primary'])
text="Select the clips you want to generate (check the boxes):", content_frame.grid(row=1, column=0, sticky="nsew", padx=20, pady=10)
font=("Arial", 10), wraplength=400) content_frame.rowconfigure(0, weight=1)
self.instruction_label.grid(row=1, column=0, pady=(0, 10), sticky="ew") content_frame.columnconfigure(0, weight=1)
# Clips list frame with scrollbar # Modern clips list with card design
list_frame = tk.Frame(main_container) list_frame = tk.Frame(content_frame, bg=self.colors['bg_secondary'], relief="flat", bd=0)
list_frame.grid(row=2, column=0, sticky="nsew") list_frame.grid(row=0, column=0, sticky="nsew", padx=0, pady=0)
list_frame.rowconfigure(0, weight=1) list_frame.rowconfigure(0, weight=1)
list_frame.columnconfigure(0, weight=1) list_frame.columnconfigure(0, weight=1)
# Scrollable frame # Scrollable canvas with modern scrollbar
canvas = tk.Canvas(list_frame) canvas = tk.Canvas(list_frame, bg=self.colors['bg_secondary'], highlightthickness=0)
# Modern scrollbar styling
scrollbar = ttk.Scrollbar(list_frame, orient="vertical", command=canvas.yview) scrollbar = ttk.Scrollbar(list_frame, orient="vertical", command=canvas.yview)
scrollable_frame = tk.Frame(canvas) scrollable_frame = tk.Frame(canvas, bg=self.colors['bg_secondary'])
scrollable_frame.bind( scrollable_frame.bind(
"<Configure>", "<Configure>",
@@ -199,53 +260,99 @@ class ClipSelectionWindow:
canvas.create_window((0, 0), window=scrollable_frame, anchor="nw") canvas.create_window((0, 0), window=scrollable_frame, anchor="nw")
canvas.configure(yscrollcommand=scrollbar.set) canvas.configure(yscrollcommand=scrollbar.set)
# Clip checkboxes # Modern clip cards
self.clip_vars = [] self.clip_vars = []
for i, (start, end) in enumerate(self.clips): for i, (start, end) in enumerate(self.clips):
var = tk.BooleanVar(value=True) # All selected by default var = tk.BooleanVar(value=True)
self.clip_vars.append(var) self.clip_vars.append(var)
duration = end - start duration = end - start
clip_frame = tk.Frame(scrollable_frame, relief="ridge", bd=1)
clip_frame.pack(fill="x", pady=2, padx=5)
clip_frame.columnconfigure(1, weight=1)
checkbox = tk.Checkbutton(clip_frame, variable=var, text="", width=2) # Modern clip card
checkbox.grid(row=0, column=0, padx=5, sticky="w") clip_card = tk.Frame(scrollable_frame, bg=self.colors['bg_tertiary'],
relief="flat", bd=1, highlightbackground=self.colors['border'],
highlightthickness=1)
clip_card.pack(fill="x", pady=8, padx=15)
clip_card.columnconfigure(1, weight=1)
info_label = tk.Label(clip_frame, # Modern checkbox
text=f"Clip {i+1}: {start:.1f}s - {end:.1f}s (Duration: {duration:.1f}s)", checkbox = tk.Checkbutton(clip_card, variable=var, text="", width=2,
font=("Arial", 10), anchor="w") bg=self.colors['bg_tertiary'], fg=self.colors['text_primary'],
info_label.grid(row=0, column=1, padx=5, sticky="ew") selectcolor=self.colors['accent_blue'],
activebackground=self.colors['bg_tertiary'],
relief="flat", bd=0)
checkbox.grid(row=0, column=0, padx=15, pady=15, sticky="w")
# Clip info with modern typography
info_frame = tk.Frame(clip_card, bg=self.colors['bg_tertiary'])
info_frame.grid(row=0, column=1, sticky="ew", padx=(0, 15), pady=15)
clip_title = tk.Label(info_frame, text=f"Clip {i+1}",
font=('Segoe UI', 11, 'bold'), bg=self.colors['bg_tertiary'],
fg=self.colors['text_primary'], anchor="w")
clip_title.pack(anchor="w")
clip_details = tk.Label(info_frame,
text=f"⏱️ {start:.1f}s - {end:.1f}s • Duration: {duration:.1f}s",
font=('Segoe UI', 10), bg=self.colors['bg_tertiary'],
fg=self.colors['text_secondary'], anchor="w")
clip_details.pack(anchor="w", pady=(2, 0))
canvas.grid(row=0, column=0, sticky="nsew") canvas.grid(row=0, column=0, sticky="nsew")
scrollbar.grid(row=0, column=1, sticky="ns") scrollbar.grid(row=0, column=1, sticky="ns")
# Selection buttons # Modern action buttons
button_frame = tk.Frame(main_container) action_frame = tk.Frame(self.window, bg=self.colors['bg_primary'])
button_frame.grid(row=3, column=0, pady=10, sticky="ew") action_frame.grid(row=2, column=0, sticky="ew", padx=20, pady=(10, 20))
button_frame.columnconfigure(0, weight=1)
button_frame.columnconfigure(1, weight=1)
select_all_btn = tk.Button(button_frame, text="Select All", command=self.select_all)
select_all_btn.grid(row=0, column=0, padx=(0, 5), sticky="ew")
select_none_btn = tk.Button(button_frame, text="Select None", command=self.select_none)
select_none_btn.grid(row=0, column=1, padx=(5, 0), sticky="ew")
# Generate button
action_frame = tk.Frame(main_container)
action_frame.grid(row=4, column=0, pady=10, sticky="ew")
action_frame.columnconfigure(0, weight=1) action_frame.columnconfigure(0, weight=1)
action_frame.columnconfigure(1, weight=1) action_frame.columnconfigure(1, weight=1)
action_frame.columnconfigure(2, weight=1)
action_frame.columnconfigure(3, weight=1)
cancel_btn = tk.Button(action_frame, text="Cancel", command=self.cancel, bg="#f44336", fg="white") # Selection buttons
cancel_btn.grid(row=0, column=1, padx=(5, 0), sticky="ew") select_all_btn = self.create_modern_button(action_frame, "✅ Select All",
self.select_all, self.colors['accent_blue'])
select_all_btn.grid(row=0, column=0, padx=(0, 5), sticky="ew")
generate_selected_btn = tk.Button(action_frame, text="Generate Selected Clips", select_none_btn = self.create_modern_button(action_frame, "❌ Select None",
command=self.generate_selected, bg="#4CAF50", fg="white", self.select_none, self.colors['bg_tertiary'])
font=("Arial", 10, "bold")) select_none_btn.grid(row=0, column=1, padx=5, sticky="ew")
generate_selected_btn.grid(row=0, column=0, padx=(0, 5), sticky="ew")
# Action buttons
cancel_btn = self.create_modern_button(action_frame, "Cancel",
self.cancel, self.colors['accent_red'])
cancel_btn.grid(row=0, column=2, padx=5, sticky="ew")
generate_btn = self.create_modern_button(action_frame, "🎬 Generate Selected",
self.generate_selected, self.colors['accent_green'])
generate_btn.grid(row=0, column=3, padx=(5, 0), sticky="ew")
def create_modern_button(self, parent, text, command, color):
"""Create a modern button for the clip selection window"""
button = tk.Button(parent, text=text, command=command,
bg=color, fg='white', font=('Segoe UI', 10, 'bold'),
relief="flat", bd=0, pady=10, cursor="hand2")
# Add hover effect
original_color = color
def on_enter(e):
# Lighten color on hover
button.config(bg=self.lighten_color(original_color, 0.2))
def on_leave(e):
button.config(bg=original_color)
button.bind("<Enter>", on_enter)
button.bind("<Leave>", on_leave)
return button
def lighten_color(self, hex_color, factor):
"""Lighten a hex color by a factor (0.0 to 1.0)"""
hex_color = hex_color.lstrip('#')
rgb = tuple(int(hex_color[i:i+2], 16) for i in (0, 2, 4))
rgb = tuple(min(255, int(c + (255 - c) * factor)) for c in rgb)
return f"#{rgb[0]:02x}{rgb[1]:02x}{rgb[2]:02x}"
def on_window_resize(self, event): def on_window_resize(self, event):
"""Handle window resize events""" """Handle window resize events"""
@@ -299,144 +406,267 @@ class MainApplication:
def __init__(self): def __init__(self):
self.root = tk.Tk() self.root = tk.Tk()
self.root.title("AI Shorts Generator - Main Controller") self.root.title("AI Shorts Generator - Main Controller")
self.root.geometry("500x600") self.root.geometry("800x600") # Wider window for horizontal layout
self.root.minsize(400, 500) # Set minimum size self.root.minsize(700, 500) # Increased minimum width for horizontal layout
self.root.configure(bg="#f0f0f0")
# Modern color scheme
self.colors = {
'bg_primary': '#1a1a1a', # Dark background
'bg_secondary': '#2d2d2d', # Card backgrounds
'bg_tertiary': '#3d3d3d', # Elevated elements
'accent_blue': '#007acc', # Primary blue
'accent_green': '#28a745', # Success green
'accent_orange': '#fd7e14', # Warning orange
'accent_purple': '#6f42c1', # Secondary purple
'accent_red': '#dc3545', # Error red
'text_primary': '#ffffff', # Primary text
'text_secondary': '#b8b8b8', # Secondary text
'text_muted': '#6c757d', # Muted text
'border': '#404040', # Border color
'hover': '#4a4a4a' # Hover state
}
self.root.configure(bg=self.colors['bg_primary'])
# Modern fonts
self.fonts = {
'title': ('Segoe UI', 18, 'bold'),
'heading': ('Segoe UI', 12, 'bold'),
'body': ('Segoe UI', 10),
'caption': ('Segoe UI', 9),
'button': ('Segoe UI', 10, 'bold')
}
# Make window responsive # Make window responsive
self.root.rowconfigure(0, weight=1) self.root.rowconfigure(0, weight=1)
self.root.columnconfigure(0, weight=1) self.root.columnconfigure(0, weight=1)
# Initialize the ShortsGeneratorGUI (but don't show its window) # Initialize the ShortsGeneratorGUI will be created when needed
self.shorts_generator = None self.shorts_generator = None
self.init_shorts_generator()
self.setup_gui() self.setup_gui()
# Bind resize event for responsive updates # Bind resize event for responsive updates
self.root.bind('<Configure>', self.on_window_resize) self.root.bind('<Configure>', self.on_window_resize)
def init_shorts_generator(self): def get_shorts_generator(self):
"""Initialize the ShortsGeneratorGUI without showing its window""" """Get or create a minimal ShortsGenerator instance when needed"""
try: if self.shorts_generator is None:
# Create a hidden root for ShortsGeneratorGUI try:
hidden_root = tk.Tk() # Create a simple container class with just the attributes we need
hidden_root.withdraw() # Hide the window class MinimalShortsGenerator:
def __init__(self):
self.video_path = None
self.output_folder = "shorts"
self.max_clips = 3
self.threshold_db = -30
self.clip_duration = 5
self.detection_mode_var = tk.StringVar(value="loud")
# Create ShortsGeneratorGUI instance self.shorts_generator = MinimalShortsGenerator()
self.shorts_generator = ShortsGeneratorGUI(hidden_root) print("✅ Minimal ShortsGenerator initialized successfully")
except Exception as e:
# Don't show the original window print(f"❌ Failed to initialize ShortsGenerator: {e}")
hidden_root.withdraw() messagebox.showerror("Initialization Error", f"Failed to initialize ShortsGenerator: {e}")
return None
except Exception as e: return self.shorts_generator
messagebox.showerror("Initialization Error", f"Failed to initialize ShortsGeneratorGUI: {e}")
self.shorts_generator = None
def setup_gui(self): def setup_gui(self):
"""Setup the main GUI with responsive design""" """Setup the main GUI with modern horizontal design"""
# Create main container that fills the window # Create main container that fills the window
main_container = tk.Frame(self.root, bg="#f0f0f0") main_container = tk.Frame(self.root, bg=self.colors['bg_primary'])
main_container.pack(fill="both", expand=True, padx=10, pady=10) main_container.pack(fill="both", expand=True, padx=20, pady=20)
# Make main container responsive # Modern title with gradient effect simulation
main_container.rowconfigure(1, weight=1) # File frame expandable title_frame = tk.Frame(main_container, bg=self.colors['bg_primary'])
main_container.rowconfigure(2, weight=1) # Settings frame expandable title_frame.pack(fill="x", pady=(0, 20))
main_container.rowconfigure(3, weight=2) # Button frame gets more space
main_container.columnconfigure(0, weight=1)
# Title title_label = tk.Label(title_frame, text="🎬 AI Shorts Generator",
title_label = tk.Label(main_container, text="🎬 AI Shorts Generator", font=self.fonts['title'], bg=self.colors['bg_primary'],
font=("Arial", 16, "bold"), bg="#f0f0f0", fg="#2c3e50") fg=self.colors['text_primary'])
title_label.grid(row=0, column=0, pady=(0, 20), sticky="ew") title_label.pack()
# File selection frame subtitle_label = tk.Label(title_frame, text="Create viral content with AI-powered video analysis",
file_frame = tk.Frame(main_container, bg="#f0f0f0") font=self.fonts['caption'], bg=self.colors['bg_primary'],
file_frame.grid(row=1, column=0, pady=10, sticky="ew") fg=self.colors['text_secondary'])
file_frame.columnconfigure(0, weight=1) # Make expandable subtitle_label.pack(pady=(5, 0))
tk.Label(file_frame, text="Selected Video:", font=("Arial", 10, "bold"), # Create horizontal layout with left and right panels
bg="#f0f0f0").grid(row=0, column=0, sticky="w") content_frame = tk.Frame(main_container, bg=self.colors['bg_primary'])
content_frame.pack(fill="both", expand=True)
self.file_label = tk.Label(file_frame, text="No video selected", # Left panel - Video Selection and Settings
font=("Arial", 9), bg="white", relief="sunken", left_panel = tk.Frame(content_frame, bg=self.colors['bg_primary'])
anchor="w", pady=5, padx=10) left_panel.pack(side="left", fill="both", expand=True, padx=(0, 15))
self.file_label.grid(row=1, column=0, pady=(5,10), sticky="ew")
# File selection button # Modern card-style file selection frame
select_btn = tk.Button(file_frame, text="📁 Select Video File", file_card = self.create_modern_card(left_panel, "📁 Video Selection")
command=self.select_video_file, bg="#3498db", fg="white",
font=("Arial", 10, "bold"), pady=5)
select_btn.grid(row=2, column=0, pady=5, sticky="ew")
# Settings frame (simplified) self.file_label = tk.Label(file_card, text="No video selected",
settings_frame = tk.LabelFrame(main_container, text="Quick Settings", font=("Arial", 10, "bold"), font=self.fonts['body'], bg=self.colors['bg_tertiary'],
bg="#f0f0f0", padx=10, pady=10) fg=self.colors['text_secondary'], relief="flat",
settings_frame.grid(row=2, column=0, pady=10, sticky="ew") anchor="w", pady=12, padx=15, bd=1,
settings_frame.columnconfigure(0, weight=1) # Make expandable highlightbackground=self.colors['border'],
highlightthickness=1)
self.file_label.pack(fill="x", pady=(0, 10))
# Modern button with hover effect
select_btn = self.create_modern_button(file_card, "📁 Select Video File",
self.select_video_file, self.colors['accent_blue'])
select_btn.pack(fill="x", pady=5)
# Modern settings card
settings_card = self.create_modern_card(left_panel, "⚙️ Detection Settings")
# Detection mode with modern styling
mode_label = tk.Label(settings_card, text="Detection Mode:",
font=self.fonts['heading'], bg=self.colors['bg_secondary'],
fg=self.colors['text_primary'])
mode_label.pack(anchor="w", pady=(0, 10))
# Detection mode
tk.Label(settings_frame, text="Detection Mode:", bg="#f0f0f0").grid(row=0, column=0, sticky="w")
self.detection_var = tk.StringVar(value="loud") self.detection_var = tk.StringVar(value="loud")
detection_container = tk.Frame(settings_frame, bg="#f0f0f0") detection_container = tk.Frame(settings_card, bg=self.colors['bg_secondary'])
detection_container.grid(row=1, column=0, pady=5, sticky="ew") detection_container.pack(fill="x", pady=5)
detection_container.columnconfigure(0, weight=1)
detection_container.columnconfigure(1, weight=1)
detection_container.columnconfigure(2, weight=1)
modes = [("Loud Moments", "loud"), ("Scene Changes", "scene"), ("Motion", "motion"), modes = [("🔊 Loud Moments", "loud"), ("🎬 Scene Changes", "scene"), ("🏃 Motion", "motion"),
("Speech", "speech"), ("Audio Peaks", "peaks"), ("Combined", "combined")] ("💬 Speech", "speech"), ("🎵 Audio Peaks", "peaks"), ("🎯 Combined", "combined")]
# Create responsive grid for radio buttons # Create modern radio buttons in rows
for i, (text, value) in enumerate(modes): for i in range(0, len(modes), 3): # 3 per row
row = i // 3 row_frame = tk.Frame(detection_container, bg=self.colors['bg_secondary'])
col = i % 3 row_frame.pack(fill="x", pady=3)
if row >= detection_container.grid_size()[1]:
detection_container.rowconfigure(row, weight=1)
tk.Radiobutton(detection_container, text=text, variable=self.detection_var, value=value,
bg="#f0f0f0").grid(row=row, column=col, padx=5, pady=2, sticky="w")
# Main action buttons with responsive design for j in range(3):
button_frame = tk.Frame(main_container, bg="#f0f0f0") if i + j < len(modes):
button_frame.grid(row=3, column=0, pady=20, sticky="ew") text, value = modes[i + j]
button_frame.columnconfigure(0, weight=1) # Make expandable radio_frame = tk.Frame(row_frame, bg=self.colors['bg_tertiary'],
relief="flat", bd=1)
radio_frame.pack(side="left", fill="x", expand=True, padx=5)
# Preview Clips Button radio = tk.Radiobutton(radio_frame, text=text, variable=self.detection_var,
self.preview_btn = tk.Button(button_frame, text="🔍 Preview Clips", value=value, bg=self.colors['bg_tertiary'],
command=self.preview_clips_threaded, bg="#2196F3", fg="white", fg=self.colors['text_primary'], font=self.fonts['body'],
font=("Arial", 11, "bold"), pady=8) selectcolor=self.colors['accent_blue'],
self.preview_btn.grid(row=0, column=0, pady=5, sticky="ew") activebackground=self.colors['hover'],
activeforeground=self.colors['text_primary'],
relief="flat", bd=0)
radio.pack(pady=8, padx=10)
# Generate Shorts Button # Right panel - Actions and Controls
self.generate_btn = tk.Button(button_frame, text="🎬 Generate All Detected Clips", right_panel = tk.Frame(content_frame, bg=self.colors['bg_primary'])
command=self.generate_shorts_threaded, bg="#4CAF50", fg="white", right_panel.pack(side="right", fill="y", padx=(15, 0))
font=("Arial", 12, "bold"), pady=10) right_panel.config(width=300) # Fixed width for actions panel
self.generate_btn.grid(row=1, column=0, pady=5, sticky="ew")
# Info label # Modern action buttons card
info_label = tk.Label(button_frame, text="💡 Tip: Use 'Preview Clips' to select specific clips for faster processing", button_card = self.create_modern_card(right_panel, "🚀 Actions")
font=("Arial", 9), fg="gray", bg="#f0f0f0", wraplength=350)
info_label.grid(row=2, column=0, pady=(5,10), sticky="ew")
# Edit Generated Shorts Button # Preview button
self.edit_btn = tk.Button(button_frame, text="✏️ Edit Generated Shorts", self.preview_btn = self.create_modern_button(button_card, "🔍 Preview Clips",
command=self.open_editor, bg="#FF9800", fg="white", self.preview_clips_threaded,
font=("Arial", 11, "bold"), pady=8) self.colors['accent_blue'])
self.edit_btn.grid(row=3, column=0, pady=5, sticky="ew") self.preview_btn.pack(fill="x", pady=5)
# Create Thumbnails Button # Generate button - primary action
self.thumbnail_btn = tk.Button(button_frame, text="📸 Create Thumbnails", self.generate_btn = self.create_modern_button(button_card, "🎬 Generate All Clips",
command=self.open_thumbnails, bg="#9C27B0", fg="white", self.generate_shorts_threaded,
font=("Arial", 11, "bold"), pady=8) self.colors['accent_green'], large=True)
self.thumbnail_btn.grid(row=4, column=0, pady=5, sticky="ew") self.generate_btn.pack(fill="x", pady=5)
# Status label # Secondary action buttons
self.status_label = tk.Label(main_container, text="Ready - Select a video to begin", self.edit_btn = self.create_modern_button(button_card, "✏️ Edit Generated Shorts",
font=("Arial", 9), fg="gray", bg="#f0f0f0", wraplength=400) self.open_editor, self.colors['accent_orange'])
self.status_label.grid(row=4, column=0, pady=(20,0), sticky="ew") self.edit_btn.pack(fill="x", pady=5)
self.thumbnail_btn = self.create_modern_button(button_card, "📸 Create Thumbnails",
self.open_thumbnails, self.colors['accent_purple'])
self.thumbnail_btn.pack(fill="x", pady=5)
# Info tip with modern styling - moved to bottom
tip_frame = tk.Frame(button_card, bg=self.colors['bg_secondary'])
tip_frame.pack(fill="x", pady=(20, 0))
tip_icon = tk.Label(tip_frame, text="💡", font=self.fonts['body'],
bg=self.colors['bg_secondary'], fg=self.colors['accent_orange'])
tip_icon.pack(side="left", padx=(0, 8))
info_label = tk.Label(tip_frame, text="Tip: Use 'Preview Clips' to select specific clips for faster processing",
font=self.fonts['caption'], fg=self.colors['text_muted'],
bg=self.colors['bg_secondary'], wraplength=250, anchor="w")
info_label.pack(side="left", fill="x", expand=True)
# Modern status bar at the bottom
status_frame = tk.Frame(main_container, bg=self.colors['bg_tertiary'],
relief="flat", bd=1)
status_frame.pack(fill="x", pady=(20, 0))
status_icon = tk.Label(status_frame, text="", font=self.fonts['body'],
bg=self.colors['bg_tertiary'], fg=self.colors['accent_green'])
status_icon.pack(side="left", padx=15, pady=8)
self.status_label = tk.Label(status_frame, text="Ready - Select a video to begin",
font=self.fonts['caption'], fg=self.colors['text_secondary'],
bg=self.colors['bg_tertiary'], wraplength=400, anchor="w")
self.status_label.pack(side="left", fill="x", expand=True, pady=8, padx=(0, 15))
# Store detected clips for selection # Store detected clips for selection
self.detected_clips = [] self.detected_clips = []
def create_modern_card(self, parent, title):
"""Create a modern card-style container"""
card_frame = tk.Frame(parent, bg=self.colors['bg_secondary'], relief="flat", bd=0)
card_frame.pack(fill="x", pady=10)
# Card header
header_frame = tk.Frame(card_frame, bg=self.colors['bg_secondary'])
header_frame.pack(fill="x", padx=20, pady=(15, 5))
header_label = tk.Label(header_frame, text=title, font=self.fonts['heading'],
bg=self.colors['bg_secondary'], fg=self.colors['text_primary'])
header_label.pack(anchor="w")
# Card content area
content_frame = tk.Frame(card_frame, bg=self.colors['bg_secondary'])
content_frame.pack(fill="both", expand=True, padx=20, pady=(5, 20))
return content_frame
def create_modern_button(self, parent, text, command, color, large=False):
"""Create a modern button with hover effects"""
font = self.fonts['button'] if not large else ('Segoe UI', 12, 'bold')
pady = 12 if not large else 15
button = tk.Button(parent, text=text, command=command,
bg=color, fg='white', font=font,
relief="flat", bd=0, pady=pady,
activebackground=self.adjust_color(color, -20),
activeforeground='white',
cursor="hand2")
# Add hover effects
def on_enter(e):
button.config(bg=self.adjust_color(color, 15))
def on_leave(e):
button.config(bg=color)
button.bind("<Enter>", on_enter)
button.bind("<Leave>", on_leave)
return button
def adjust_color(self, hex_color, adjustment):
"""Adjust color brightness for hover effects"""
# Remove # if present
hex_color = hex_color.lstrip('#')
# Convert to RGB
rgb = tuple(int(hex_color[i:i+2], 16) for i in (0, 2, 4))
# Adjust brightness
adjusted = tuple(max(0, min(255, c + adjustment)) for c in rgb)
# Convert back to hex
return f"#{adjusted[0]:02x}{adjusted[1]:02x}{adjusted[2]:02x}"
def on_window_resize(self, event): def on_window_resize(self, event):
"""Handle window resize events for responsive layout""" """Handle window resize events for responsive layout"""
if event.widget == self.root: if event.widget == self.root:
@@ -491,15 +721,18 @@ class MainApplication:
self.file_label.config(text=filename) self.file_label.config(text=filename)
# Update shorts generator # Update shorts generator
if self.shorts_generator: generator = self.get_shorts_generator()
self.shorts_generator.video_path = file_path if generator:
self.shorts_generator.video_label.config(text=os.path.basename(file_path)) generator.video_path = file_path
if hasattr(generator, 'video_label'):
generator.video_label.config(text=os.path.basename(file_path))
self.status_label.config(text=f"Video loaded: {filename}") self.status_label.config(text=f"Video loaded: {filename}")
def preview_clips_threaded(self): def preview_clips_threaded(self):
"""Run preview clips with progress window""" """Run preview clips with progress window"""
if not self.shorts_generator or not self.shorts_generator.video_path: generator = self.get_shorts_generator()
if not generator or not hasattr(generator, 'video_path') or not generator.video_path:
messagebox.showwarning("No Video", "Please select a video file first.") messagebox.showwarning("No Video", "Please select a video file first.")
return return
@@ -521,7 +754,11 @@ class MainApplication:
detect_audio_peaks_with_progress, detect_combined_intensity_with_progress, detect_audio_peaks_with_progress, detect_combined_intensity_with_progress,
validate_video) validate_video)
video_path = self.shorts_generator.video_path generator = self.get_shorts_generator()
if not generator or not hasattr(generator, 'video_path'):
raise Exception("ShortsGeneratorGUI not properly initialized")
video_path = generator.video_path
clip_duration = 5 # Fixed clip duration since we removed the setting clip_duration = 5 # Fixed clip duration since we removed the setting
detection_mode = self.detection_var.get() detection_mode = self.detection_var.get()
@@ -610,7 +847,8 @@ class MainApplication:
def generate_shorts_threaded(self): def generate_shorts_threaded(self):
"""Run generate shorts with progress window""" """Run generate shorts with progress window"""
if not self.shorts_generator or not self.shorts_generator.video_path: generator = self.get_shorts_generator()
if not generator or not hasattr(generator, 'video_path') or not generator.video_path:
messagebox.showwarning("No Video", "Please select a video file first.") messagebox.showwarning("No Video", "Please select a video file first.")
return return
@@ -629,7 +867,11 @@ class MainApplication:
try: try:
from shorts_generator2 import generate_shorts from shorts_generator2 import generate_shorts
video_path = self.shorts_generator.video_path generator = self.get_shorts_generator()
if not generator or not hasattr(generator, 'video_path'):
raise Exception("ShortsGeneratorGUI not properly initialized")
video_path = generator.video_path
detection_mode = self.detection_var.get() detection_mode = self.detection_var.get()
clip_duration = 5 # Default duration clip_duration = 5 # Default duration
@@ -687,7 +929,8 @@ class MainApplication:
def generate_selected_clips(self, selected_clips): def generate_selected_clips(self, selected_clips):
"""Generate only the selected clips""" """Generate only the selected clips"""
if not self.shorts_generator or not self.shorts_generator.video_path: generator = self.get_shorts_generator()
if not generator or not hasattr(generator, 'video_path') or not generator.video_path:
messagebox.showerror("Error", "No video selected.") messagebox.showerror("Error", "No video selected.")
return return
@@ -696,7 +939,11 @@ class MainApplication:
def run_selected_generation(): def run_selected_generation():
try: try:
video_path = self.shorts_generator.video_path generator = self.get_shorts_generator()
if not generator or not hasattr(generator, 'video_path'):
raise Exception("ShortsGeneratorGUI not properly initialized")
video_path = generator.video_path
# Thread-safe progress callback with cancellation checks # Thread-safe progress callback with cancellation checks
def progress_callback(message, percent): def progress_callback(message, percent):
@@ -812,125 +1059,110 @@ class MainApplication:
def update_shorts_generator_settings(self): def update_shorts_generator_settings(self):
"""Update the shorts generator with current settings""" """Update the shorts generator with current settings"""
if self.shorts_generator: generator = self.get_shorts_generator()
self.shorts_generator.detection_mode_var.set(self.detection_var.get()) if generator and hasattr(generator, 'detection_mode_var'):
generator.detection_mode_var.set(self.detection_var.get())
def open_editor(self): def open_editor(self):
"""Open the shorts editor""" """Open the shorts editor"""
print("DEBUG: open_editor called") try:
if self.shorts_generator: # Import and create the editor from the new video_editor.py file
print("DEBUG: shorts_generator exists") from video_editor import ShortsEditorGUI
try:
print("DEBUG: Attempting to call open_shorts_editor()")
if hasattr(self.shorts_generator, 'open_shorts_editor'):
print("DEBUG: open_shorts_editor method exists")
print(f"DEBUG: shorts_generator root: {self.shorts_generator.root}")
print(f"DEBUG: shorts_generator output_folder: {getattr(self.shorts_generator, 'output_folder', 'NOT SET')}")
# Create the editor with the main window as parent instead of hidden root # Get the output folder from generator if available, otherwise use default
from shorts_generator2 import ShortsEditorGUI generator = self.get_shorts_generator()
editor = ShortsEditorGUI(self.root, self.shorts_generator.output_folder) output_folder = getattr(generator, 'output_folder', 'shorts') if generator else 'shorts'
editor.open_editor()
print("DEBUG: Editor opened successfully") # Create and open the editor
else: editor = ShortsEditorGUI(self.root, output_folder)
print("DEBUG: open_shorts_editor method does NOT exist") editor.open_editor()
messagebox.showerror("Editor Error", "The open_shorts_editor method is not available in ShortsGeneratorGUI")
except Exception as e: except Exception as e:
print(f"DEBUG: Exception in open_editor: {e}") print(f"Editor Error: {e}")
import traceback import traceback
traceback.print_exc() traceback.print_exc()
messagebox.showerror("Editor Error", f"Could not open editor: {e}") messagebox.showerror("Editor Error", f"Could not open editor: {e}")
else:
print("DEBUG: shorts_generator is None")
messagebox.showerror("Editor Error", "ShortsGeneratorGUI is not initialized")
def open_thumbnails(self): def open_thumbnails(self):
"""Open the thumbnail editor""" """Open the thumbnail editor"""
print("DEBUG: open_thumbnails called") try:
if self.shorts_generator: import os
print("DEBUG: shorts_generator exists") import glob
try:
print("DEBUG: Attempting to call open_thumbnail_editor()")
if hasattr(self.shorts_generator, 'open_thumbnail_editor'):
print("DEBUG: open_thumbnail_editor method exists")
# Call the method directly but handle the parent window issue # Check if there are any video files to work with
# Let's import and call the thumbnail editor function directly video_files = []
import os
import glob
# Check if there are any video files to work with # Check for original video
video_files = [] generator = self.get_shorts_generator()
if generator and hasattr(generator, 'video_path') and generator.video_path:
video_files.append(("Original Video", generator.video_path))
# Check for original video # Check for generated shorts
if self.shorts_generator.video_path: output_folder = getattr(generator, 'output_folder', 'shorts') if generator else 'shorts'
video_files.append(("Original Video", self.shorts_generator.video_path)) if os.path.exists(output_folder):
shorts = glob.glob(os.path.join(output_folder, "*.mp4"))
for short in shorts:
video_files.append((os.path.basename(short), short))
# Check for generated shorts if not video_files:
if os.path.exists(self.shorts_generator.output_folder): messagebox.showinfo("No Videos Found",
shorts = glob.glob(os.path.join(self.shorts_generator.output_folder, "*.mp4")) "Please select a video or generate some shorts first!")
for short in shorts: return
video_files.append((os.path.basename(short), short))
if not video_files: # If only one video, open it directly
messagebox.showinfo("No Videos Found", if len(video_files) == 1:
"Please select a video or generate some shorts first!") selected_video = video_files[0][1]
return else:
# Let user choose which video to edit
choice_window = tk.Toplevel(self.root)
choice_window.title("Select Video for Thumbnail")
choice_window.geometry("400x300")
choice_window.transient(self.root)
choice_window.grab_set()
choice_window.configure(bg=self.colors['bg_primary'])
# If only one video, open it directly tk.Label(choice_window, text="📸 Select Video for Thumbnail Creation",
if len(video_files) == 1: font=("Segoe UI", 12, "bold"), bg=self.colors['bg_primary'],
selected_video = video_files[0][1] fg=self.colors['text_primary']).pack(pady=20)
else:
# Let user choose which video to edit
choice_window = tk.Toplevel(self.root)
choice_window.title("Select Video for Thumbnail")
choice_window.geometry("400x300")
choice_window.transient(self.root)
choice_window.grab_set()
tk.Label(choice_window, text="📸 Select Video for Thumbnail Creation", selected_video = None
font=("Arial", 12, "bold")).pack(pady=10)
selected_video = None def on_video_select(video_path):
nonlocal selected_video
selected_video = video_path
choice_window.destroy()
def on_video_select(video_path): # Create list of videos with modern styling
nonlocal selected_video for display_name, video_path in video_files:
selected_video = video_path btn = tk.Button(choice_window, text=f"📹 {display_name}",
choice_window.destroy() command=lambda vp=video_path: on_video_select(vp),
font=("Segoe UI", 10), pady=8, width=40,
bg=self.colors['accent_blue'], fg='white',
relief="flat", bd=0, cursor="hand2")
btn.pack(pady=3, padx=20, fill="x")
# Create list of videos cancel_btn = tk.Button(choice_window, text="Cancel",
for display_name, video_path in video_files: command=choice_window.destroy,
btn = tk.Button(choice_window, text=f"📹 {display_name}", font=("Segoe UI", 10), pady=8,
command=lambda vp=video_path: on_video_select(vp), bg=self.colors['accent_red'], fg='white',
font=("Arial", 10), pady=5, width=40) relief="flat", bd=0, cursor="hand2")
btn.pack(pady=2, padx=20, fill="x") cancel_btn.pack(pady=15)
tk.Button(choice_window, text="Cancel", # Wait for selection
command=choice_window.destroy).pack(pady=10) choice_window.wait_window()
# Wait for selection if not selected_video:
choice_window.wait_window() return
if not selected_video: # Import and open thumbnail editor
return from thumbnail_editor import open_thumbnail_editor
open_thumbnail_editor(selected_video)
# Import and open thumbnail editor except Exception as e:
from thumbnail_editor import open_thumbnail_editor print(f"Thumbnail Error: {e}")
open_thumbnail_editor(selected_video) import traceback
traceback.print_exc()
print("DEBUG: Thumbnail editor opened successfully") messagebox.showerror("Thumbnail Error", f"Could not open thumbnail editor: {e}")
else:
print("DEBUG: open_thumbnail_editor method does NOT exist")
messagebox.showerror("Thumbnail Error", "The open_thumbnail_editor method is not available in ShortsGeneratorGUI")
except Exception as e:
print(f"DEBUG: Exception in open_thumbnails: {e}")
import traceback
traceback.print_exc()
messagebox.showerror("Thumbnail Error", f"Could not open thumbnail editor: {e}")
else:
print("DEBUG: shorts_generator is None")
messagebox.showerror("Thumbnail Error", "ShortsGeneratorGUI is not initialized")
def run(self): def run(self):
"""Start the main application""" """Start the main application"""
+85
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@@ -0,0 +1,85 @@
# Professional Video Editor
A standalone video editor with timeline controls and real-time preview, designed specifically for editing generated shorts.
## Features
### ✅ Working Features (OpenCV Backend)
- **🎬 Video Playback**: Load and play video files with timeline controls
- **📺 Real-time Preview**: Professional video player with frame-by-frame seeking
- **⏯️ Timeline Controls**: Play, Pause, Stop buttons with synchronized video playback
- **🕒 Time Display**: Current time and total duration with precise seeking
- **📊 Interactive Timeline**: Click and drag to seek to specific time positions
- **🎯 Frame-accurate Seeking**: Navigate to exact frames using the timeline
### 🔧 Advanced Features (Requires MoviePy)
- **✂️ Video Trimming**: Cut videos to specific time ranges
- **⚡ Speed Control**: Adjust playback speed (0.25x to 3.0x)
- **🔊 Volume Adjustment**: Control audio levels (0x to 2.0x)
- **🌅 Fade Effects**: Add professional fade in/out transitions
- **📝 Text Overlays**: Add custom text with positioning
- **💾 Video Export**: Save edited videos in MP4 format
## Usage
### From Main Application
1. Run `python Main.py`
2. Click "✏️ Edit Generated Shorts" button
3. Select a video from your shorts folder or browse for any video file
### Standalone Mode
1. Run `python video_editor.py`
2. The editor will open directly
## Installation Requirements
### Basic Functionality (OpenCV)
```bash
pip install opencv-python pillow
```
### Full Functionality (MoviePy)
```bash
pip install moviepy opencv-python pillow
```
## How to Use
1. **Load Video**: Click "📁 Select Video" to choose a video file
2. **Navigate**: Use timeline controls (Play/Pause/Stop) or click on timeline to seek
3. **Edit** (if MoviePy available):
- Adjust trim start/end times and click "✂️ Apply Trim"
- Change speed with slider and click "⚡ Apply Speed"
- Adjust volume and click "🔊 Apply Volume"
- Add text overlay and click "📝 Add Text"
- Apply fade effects with "🌅 Add Fade In/Out"
4. **Export**: Click "💾 Export Video" to save your changes
## Timeline Controls
- **▶️ Play**: Start video playback and timeline animation
- **⏸️ Pause**: Pause both video and timeline
- **⏹️ Stop**: Stop and return to beginning
- **Timeline Click**: Seek to specific time position
- **Time Display**: Shows current time / total duration
## Notes
- The editor automatically detects available libraries and adjusts functionality
- Without MoviePy, you get a professional video player with timeline controls
- With MoviePy, you get full editing capabilities
- All timeline controls are synchronized with actual video playback
- The interface is responsive and works with different window sizes
## File Support
Supports common video formats: MP4, AVI, MOV, MKV, WMV, FLV, WEBM
## Architecture
The editor is built with:
- **Tkinter**: Modern GUI with professional styling
- **OpenCV**: Video loading and frame display (always available)
- **MoviePy**: Advanced video editing features (optional)
- **PIL**: Image processing and display
- **Threading**: Non-blocking video playback and timeline updates
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+489
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@@ -0,0 +1,489 @@
"""
PyQt6 Professional Video Player - Prototype
Author: Dario Pascoal
Description: This is a PyQt6 implementation of a professional video player to demonstrate
the advantages PyQt6 could bring to the video editor application. This prototype shows:
- Hardware-accelerated video playback with QMediaPlayer
- Professional video controls and scrubbing
- Modern UI styling with dark theme
- Smooth timeline with precise seeking
- Professional video display with proper aspect ratio
- Keyboard shortcuts (Space, arrows, etc.)
- Full-screen capabilities
- Real-time effects pipeline ready
This serves as a proof-of-concept for upgrading the current Tkinter video editor
to PyQt6 for better performance and professional features.
"""
import sys
import os
from PyQt6.QtWidgets import (QApplication, QMainWindow, QWidget, QVBoxLayout,
QHBoxLayout, QSlider, QPushButton, QLabel,
QFileDialog, QFrame, QSizePolicy, QSpacerItem,
QStyle, QStyleFactory, QMessageBox)
from PyQt6.QtCore import (Qt, QUrl, QTimer, pyqtSignal, QPropertyAnimation,
QEasingCurve, QRect, QThread, pyqtSlot)
from PyQt6.QtMultimedia import QMediaPlayer, QAudioOutput
from PyQt6.QtMultimediaWidgets import QVideoWidget
from PyQt6.QtGui import (QPalette, QColor, QFont, QIcon, QKeySequence,
QShortcut, QPixmap, QPainter, QBrush)
class ModernSlider(QSlider):
"""Custom slider with modern styling and smooth scrubbing"""
def __init__(self, orientation=Qt.Orientation.Horizontal):
super().__init__(orientation)
self.setStyleSheet("""
QSlider::groove:horizontal {
background: #404040;
height: 8px;
border-radius: 4px;
}
QSlider::handle:horizontal {
background: #00aaff;
border: 2px solid #ffffff;
width: 18px;
height: 18px;
margin: -7px 0;
border-radius: 9px;
}
QSlider::handle:horizontal:hover {
background: #0088cc;
border: 2px solid #ffffff;
}
QSlider::sub-page:horizontal {
background: #00aaff;
border-radius: 4px;
}
""")
class ProfessionalVideoPlayer(QMainWindow):
"""Professional video player with PyQt6 multimedia capabilities"""
def __init__(self):
super().__init__()
self.current_video_path = None
self.is_fullscreen = False
self.setup_ui()
self.setup_media_player()
self.setup_shortcuts()
self.setup_styling()
# Load a sample video if available
self.auto_load_sample_video()
def setup_ui(self):
"""Setup the professional video player interface"""
self.setWindowTitle("PyQt6 Professional Video Player - Prototype")
self.setGeometry(100, 100, 1200, 800)
self.setMinimumSize(800, 600)
# Central widget
central_widget = QWidget()
self.setCentralWidget(central_widget)
# Main layout
main_layout = QVBoxLayout(central_widget)
main_layout.setContentsMargins(10, 10, 10, 10)
main_layout.setSpacing(10)
# Video display area
self.video_widget = QVideoWidget()
self.video_widget.setMinimumHeight(400)
self.video_widget.setStyleSheet("""
QVideoWidget {
background-color: #000000;
border: 2px solid #333333;
border-radius: 8px;
}
""")
main_layout.addWidget(self.video_widget, 1) # Takes most space
# Controls panel
controls_frame = QFrame()
controls_frame.setFixedHeight(120)
controls_frame.setStyleSheet("""
QFrame {
background-color: #2d2d2d;
border: 1px solid #404040;
border-radius: 8px;
padding: 10px;
}
""")
main_layout.addWidget(controls_frame)
controls_layout = QVBoxLayout(controls_frame)
# Timeline slider
timeline_layout = QHBoxLayout()
self.current_time_label = QLabel("00:00")
self.current_time_label.setStyleSheet("color: #ffffff; font-weight: bold;")
self.current_time_label.setMinimumWidth(50)
timeline_layout.addWidget(self.current_time_label)
self.timeline_slider = ModernSlider()
self.timeline_slider.setRange(0, 1000)
self.timeline_slider.setValue(0)
self.timeline_slider.sliderPressed.connect(self.on_timeline_pressed)
self.timeline_slider.sliderReleased.connect(self.on_timeline_released)
self.timeline_slider.valueChanged.connect(self.on_timeline_changed)
timeline_layout.addWidget(self.timeline_slider, 1)
self.duration_label = QLabel("00:00")
self.duration_label.setStyleSheet("color: #ffffff; font-weight: bold;")
self.duration_label.setMinimumWidth(50)
timeline_layout.addWidget(self.duration_label)
controls_layout.addLayout(timeline_layout)
# Playback controls
playback_layout = QHBoxLayout()
# Load video button
self.load_btn = self.create_control_button("📁", "Load Video", self.load_video)
playback_layout.addWidget(self.load_btn)
playback_layout.addSpacerItem(QSpacerItem(20, 20, QSizePolicy.Policy.Expanding))
# Previous frame
self.prev_frame_btn = self.create_control_button("", "Previous Frame", self.previous_frame)
playback_layout.addWidget(self.prev_frame_btn)
# Play/Pause
self.play_pause_btn = self.create_control_button("", "Play/Pause", self.toggle_playback)
self.play_pause_btn.setStyleSheet(self.play_pause_btn.styleSheet() + "min-width: 60px;")
playback_layout.addWidget(self.play_pause_btn)
# Next frame
self.next_frame_btn = self.create_control_button("", "Next Frame", self.next_frame)
playback_layout.addWidget(self.next_frame_btn)
playback_layout.addSpacerItem(QSpacerItem(20, 20, QSizePolicy.Policy.Expanding))
# Volume control
volume_layout = QHBoxLayout()
volume_icon = QLabel("🔊")
volume_icon.setStyleSheet("color: #ffffff; font-size: 16px;")
volume_layout.addWidget(volume_icon)
self.volume_slider = ModernSlider()
self.volume_slider.setRange(0, 100)
self.volume_slider.setValue(70)
self.volume_slider.setMaximumWidth(100)
self.volume_slider.valueChanged.connect(self.on_volume_changed)
volume_layout.addWidget(self.volume_slider)
playback_layout.addLayout(volume_layout)
# Fullscreen button
self.fullscreen_btn = self.create_control_button("", "Fullscreen (F11)", self.toggle_fullscreen)
playback_layout.addWidget(self.fullscreen_btn)
controls_layout.addLayout(playback_layout)
# Status bar
self.status_label = QLabel("Ready - Load a video to start")
self.status_label.setStyleSheet("""
color: #aaaaaa;
background-color: #1e1e1e;
padding: 5px;
border-radius: 4px;
font-size: 12px;
""")
main_layout.addWidget(self.status_label)
def create_control_button(self, text, tooltip, callback):
"""Create a styled control button"""
btn = QPushButton(text)
btn.setToolTip(tooltip)
btn.clicked.connect(callback)
btn.setStyleSheet("""
QPushButton {
background-color: #404040;
color: #ffffff;
border: 2px solid #555555;
border-radius: 6px;
padding: 8px 12px;
font-size: 14px;
font-weight: bold;
min-width: 40px;
min-height: 30px;
}
QPushButton:hover {
background-color: #505050;
border: 2px solid #00aaff;
}
QPushButton:pressed {
background-color: #00aaff;
}
""")
return btn
def setup_media_player(self):
"""Setup PyQt6 media player with hardware acceleration"""
self.media_player = QMediaPlayer()
self.audio_output = QAudioOutput()
# Connect media player to video widget
self.media_player.setVideoOutput(self.video_widget)
self.media_player.setAudioOutput(self.audio_output)
# Connect signals
self.media_player.positionChanged.connect(self.update_position)
self.media_player.durationChanged.connect(self.update_duration)
self.media_player.playbackStateChanged.connect(self.update_playback_state)
self.media_player.errorOccurred.connect(self.handle_error)
# Timeline update timer
self.position_timer = QTimer()
self.position_timer.timeout.connect(self.update_timeline_position)
self.position_timer.start(50) # 20 FPS updates
# Timeline dragging state
self.timeline_dragging = False
def setup_shortcuts(self):
"""Setup keyboard shortcuts for professional video editing"""
# Spacebar - Play/Pause
space_shortcut = QShortcut(QKeySequence(Qt.Key.Key_Space), self)
space_shortcut.activated.connect(self.toggle_playback)
# Left/Right arrows - Frame navigation
left_shortcut = QShortcut(QKeySequence(Qt.Key.Key_Left), self)
left_shortcut.activated.connect(self.previous_frame)
right_shortcut = QShortcut(QKeySequence(Qt.Key.Key_Right), self)
right_shortcut.activated.connect(self.next_frame)
# Shift + Left/Right - Skip by seconds
shift_left = QShortcut(QKeySequence(Qt.KeyboardModifier.ShiftModifier | Qt.Key.Key_Left), self)
shift_left.activated.connect(lambda: self.seek_relative(-5000))
shift_right = QShortcut(QKeySequence(Qt.KeyboardModifier.ShiftModifier | Qt.Key.Key_Right), self)
shift_right.activated.connect(lambda: self.seek_relative(5000))
# Home/End - Start/End
home_shortcut = QShortcut(QKeySequence(Qt.Key.Key_Home), self)
home_shortcut.activated.connect(lambda: self.media_player.setPosition(0))
end_shortcut = QShortcut(QKeySequence(Qt.Key.Key_End), self)
end_shortcut.activated.connect(lambda: self.media_player.setPosition(self.media_player.duration()))
# F11 - Fullscreen
f11_shortcut = QShortcut(QKeySequence(Qt.Key.Key_F11), self)
f11_shortcut.activated.connect(self.toggle_fullscreen)
# ESC - Exit fullscreen
esc_shortcut = QShortcut(QKeySequence(Qt.Key.Key_Escape), self)
esc_shortcut.activated.connect(self.exit_fullscreen)
def setup_styling(self):
"""Apply professional dark theme styling"""
self.setStyleSheet("""
QMainWindow {
background-color: #1e1e1e;
color: #ffffff;
}
QLabel {
color: #ffffff;
}
""")
def auto_load_sample_video(self):
"""Auto-load a sample video if available"""
sample_videos = ["short_1.mp4", "myvideo.mp4", "myvideo2.mp4"]
for video in sample_videos:
if os.path.exists(video):
self.load_video_file(video)
self.status_label.setText(f"✅ Auto-loaded: {video}")
break
else:
self.status_label.setText("📁 Click 'Load Video' to select a video file")
def load_video(self):
"""Load video file dialog"""
file_path, _ = QFileDialog.getOpenFileName(
self,
"Select Video File",
"",
"Video Files (*.mp4 *.avi *.mov *.mkv *.wmv *.flv *.webm)"
)
if file_path:
self.load_video_file(file_path)
def load_video_file(self, file_path):
"""Load video file into media player"""
try:
self.current_video_path = file_path
url = QUrl.fromLocalFile(file_path)
self.media_player.setSource(url)
self.status_label.setText(f"✅ Loaded: {os.path.basename(file_path)}")
# Enable controls
self.timeline_slider.setEnabled(True)
self.play_pause_btn.setEnabled(True)
self.prev_frame_btn.setEnabled(True)
self.next_frame_btn.setEnabled(True)
except Exception as e:
self.status_label.setText(f"❌ Error loading video: {e}")
QMessageBox.critical(self, "Error", f"Failed to load video:\n{e}")
def toggle_playback(self):
"""Toggle between play and pause"""
if self.media_player.playbackState() == QMediaPlayer.PlaybackState.PlayingState:
self.media_player.pause()
else:
self.media_player.play()
def previous_frame(self):
"""Go to previous frame (1/30th second)"""
current_pos = self.media_player.position()
frame_duration = 1000 // 30 # ~33ms for 30fps
new_pos = max(0, current_pos - frame_duration)
self.media_player.setPosition(new_pos)
def next_frame(self):
"""Go to next frame (1/30th second)"""
current_pos = self.media_player.position()
frame_duration = 1000 // 30 # ~33ms for 30fps
new_pos = min(self.media_player.duration(), current_pos + frame_duration)
self.media_player.setPosition(new_pos)
def seek_relative(self, ms):
"""Seek relative to current position"""
current_pos = self.media_player.position()
new_pos = max(0, min(self.media_player.duration(), current_pos + ms))
self.media_player.setPosition(new_pos)
def toggle_fullscreen(self):
"""Toggle fullscreen mode"""
if self.is_fullscreen:
self.exit_fullscreen()
else:
self.enter_fullscreen()
def enter_fullscreen(self):
"""Enter fullscreen mode"""
self.is_fullscreen = True
self.video_widget.setParent(None)
self.video_widget.showFullScreen()
self.video_widget.setFocus()
# Add fullscreen controls overlay (simplified)
self.fullscreen_btn.setText("🗗")
self.status_label.setText("🖥️ Fullscreen mode - Press ESC or F11 to exit")
def exit_fullscreen(self):
"""Exit fullscreen mode"""
if self.is_fullscreen:
self.is_fullscreen = False
self.video_widget.setParent(self.centralWidget())
# Re-add to layout
layout = self.centralWidget().layout()
layout.insertWidget(0, self.video_widget, 1)
self.video_widget.showNormal()
self.fullscreen_btn.setText("")
self.status_label.setText("🖥️ Exited fullscreen mode")
def on_volume_changed(self, value):
"""Handle volume changes"""
volume = value / 100.0
self.audio_output.setVolume(volume)
self.status_label.setText(f"🔊 Volume: {value}%")
def on_timeline_pressed(self):
"""Timeline slider pressed - start dragging"""
self.timeline_dragging = True
def on_timeline_released(self):
"""Timeline slider released - seek to position"""
self.timeline_dragging = False
if self.media_player.duration() > 0:
position = (self.timeline_slider.value() / 1000.0) * self.media_player.duration()
self.media_player.setPosition(int(position))
def on_timeline_changed(self, value):
"""Timeline slider value changed"""
if self.timeline_dragging and self.media_player.duration() > 0:
# Update time display while dragging
position = (value / 1000.0) * self.media_player.duration()
self.current_time_label.setText(self.format_time(int(position)))
def update_position(self, position):
"""Update timeline position from media player"""
if not self.timeline_dragging and self.media_player.duration() > 0:
value = (position / self.media_player.duration()) * 1000
self.timeline_slider.setValue(int(value))
self.current_time_label.setText(self.format_time(position))
def update_duration(self, duration):
"""Update duration display"""
self.duration_label.setText(self.format_time(duration))
self.timeline_slider.setEnabled(duration > 0)
def update_timeline_position(self):
"""High-frequency timeline updates"""
if not self.timeline_dragging:
position = self.media_player.position()
self.update_position(position)
def update_playback_state(self, state):
"""Update play/pause button based on playback state"""
if state == QMediaPlayer.PlaybackState.PlayingState:
self.play_pause_btn.setText("")
self.status_label.setText("▶️ Playing...")
else:
self.play_pause_btn.setText("")
if state == QMediaPlayer.PlaybackState.PausedState:
self.status_label.setText("⏸️ Paused")
else:
self.status_label.setText("⏹️ Stopped")
def handle_error(self, error):
"""Handle media player errors"""
error_msg = f"Media player error: {error}"
self.status_label.setText(f"{error_msg}")
QMessageBox.critical(self, "Playback Error", error_msg)
def format_time(self, ms):
"""Format time in mm:ss format"""
seconds = ms // 1000
minutes = seconds // 60
seconds = seconds % 60
return f"{minutes:02d}:{seconds:02d}"
def main():
"""Run the PyQt6 video player prototype"""
app = QApplication(sys.argv)
# Set application properties
app.setApplicationName("PyQt6 Video Player Prototype")
app.setApplicationVersion("1.0")
# Apply dark style
app.setStyle(QStyleFactory.create('Fusion'))
# Create and show main window
player = ProfessionalVideoPlayer()
player.show()
print("🎬 PyQt6 Professional Video Player Started!")
print("📋 Features:")
print(" • Hardware-accelerated playback")
print(" • Professional timeline scrubbing")
print(" • Keyboard shortcuts (Space, arrows, F11)")
print(" • Fullscreen mode")
print(" • Modern dark theme")
print(" • Smooth 20 FPS UI updates")
sys.exit(app.exec())
if __name__ == "__main__":
main()
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import os
import tkinter as tk
from tkinter import filedialog, simpledialog, colorchooser, messagebox, ttk
from moviepy import VideoFileClip
from PIL import Image, ImageTk, ImageDraw, ImageFont
# Modern Thumbnail Editor with Professional UI Design
class ModernThumbnailEditor:
def __init__(self, video_path):
self.video_path = video_path
self.clip = None
self.current_frame_img = None
self.canvas_items = []
self.drag_data = {"item": None, "x": 0, "y": 0}
# Modern color scheme
self.colors = {
'bg_primary': '#1a1a1a', # Dark background
'bg_secondary': '#2d2d2d', # Card backgrounds
'bg_tertiary': '#3d3d3d', # Elevated elements
'accent_blue': '#007acc', # Primary blue
'accent_green': '#28a745', # Success green
'accent_orange': '#fd7e14', # Warning orange
'accent_purple': '#6f42c1', # Secondary purple
'accent_red': '#dc3545', # Error red
'text_primary': '#ffffff', # Primary text
'text_secondary': '#b8b8b8', # Secondary text
'text_muted': '#6c757d', # Muted text
'border': '#404040', # Border color
'hover': '#4a4a4a' # Hover state
}
# Modern fonts
self.fonts = {
'title': ('Segoe UI', 18, 'bold'),
'heading': ('Segoe UI', 14, 'bold'),
'subheading': ('Segoe UI', 12, 'bold'),
'body': ('Segoe UI', 10),
'caption': ('Segoe UI', 9),
'button': ('Segoe UI', 10, 'bold')
}
self.setup_ui()
def setup_ui(self):
self.editor = tk.Toplevel()
self.editor.title("📸 Professional Thumbnail Editor")
self.editor.geometry("1400x900")
self.editor.minsize(1200, 800)
self.editor.configure(bg=self.colors['bg_primary'])
# Load video
try:
print(f"📹 Loading video: {os.path.basename(self.video_path)}")
self.clip = VideoFileClip(self.video_path)
self.duration = int(self.clip.duration)
except Exception as e:
messagebox.showerror("Video Error", f"Failed to load video: {e}")
self.editor.destroy()
return
# Setup stickers folder
self.stickers_folder = os.path.join(os.path.dirname(__file__), "stickers")
os.makedirs(self.stickers_folder, exist_ok=True)
self.create_default_stickers()
self.create_modern_interface()
def create_modern_interface(self):
"""Create the modern thumbnail editor interface"""
# Header
header_frame = tk.Frame(self.editor, bg=self.colors['bg_secondary'], height=70)
header_frame.pack(fill="x", padx=0, pady=0)
header_frame.pack_propagate(False)
title_frame = tk.Frame(header_frame, bg=self.colors['bg_secondary'])
title_frame.pack(expand=True, fill="both", padx=30, pady=15)
title_label = tk.Label(title_frame, text="📸 Professional Thumbnail Editor",
font=self.fonts['title'], bg=self.colors['bg_secondary'],
fg=self.colors['text_primary'])
title_label.pack(side="left")
# Video info
video_name = os.path.basename(self.video_path)
info_label = tk.Label(title_frame, text=f"Editing: {video_name}",
font=self.fonts['caption'], bg=self.colors['bg_secondary'],
fg=self.colors['text_secondary'])
info_label.pack(side="right")
# Main content area
main_container = tk.Frame(self.editor, bg=self.colors['bg_primary'])
main_container.pack(fill="both", expand=True, padx=20, pady=20)
# Left panel - Canvas area
left_panel = tk.Frame(main_container, bg=self.colors['bg_secondary'])
left_panel.pack(side="left", fill="both", expand=True, padx=(0, 10))
self.setup_canvas_area(left_panel)
# Right panel - Controls
right_panel = tk.Frame(main_container, bg=self.colors['bg_secondary'], width=350)
right_panel.pack(side="right", fill="y")
right_panel.pack_propagate(False)
self.setup_controls_panel(right_panel)
def setup_canvas_area(self, parent):
"""Setup the main canvas area with modern styling"""
# Canvas header
canvas_header = tk.Frame(parent, bg=self.colors['bg_secondary'])
canvas_header.pack(fill="x", padx=20, pady=(20, 10))
canvas_title = tk.Label(canvas_header, text="🎬 Thumbnail Preview",
font=self.fonts['heading'], bg=self.colors['bg_secondary'],
fg=self.colors['text_primary'])
canvas_title.pack(side="left")
# Canvas container
canvas_container = tk.Frame(parent, bg=self.colors['bg_tertiary'], relief="flat", bd=2)
canvas_container.pack(fill="both", expand=True, padx=20, pady=(0, 20))
# Modern canvas with dark theme
self.canvas = tk.Canvas(canvas_container, bg='#000000', highlightthickness=0,
relief="flat", bd=0)
self.canvas.pack(fill="both", expand=True, padx=10, pady=10)
# Bind canvas events for dragging
self.canvas.bind("<Button-1>", self.on_canvas_click)
self.canvas.bind("<B1-Motion>", self.on_canvas_drag)
self.canvas.bind("<ButtonRelease-1>", self.on_canvas_release)
# Frame timeline slider
timeline_frame = tk.Frame(parent, bg=self.colors['bg_secondary'])
timeline_frame.pack(fill="x", padx=20, pady=(0, 20))
tk.Label(timeline_frame, text="⏱️ Timeline", font=self.fonts['subheading'],
bg=self.colors['bg_secondary'], fg=self.colors['text_primary']).pack(anchor="w", pady=(0, 10))
# Modern slider styling
style = ttk.Style()
style.configure("Modern.Horizontal.TScale",
background=self.colors['bg_secondary'],
troughcolor=self.colors['bg_tertiary'],
sliderlength=20,
sliderrelief="flat")
self.time_var = tk.DoubleVar(value=0)
self.time_slider = ttk.Scale(timeline_frame, from_=0, to=self.duration,
orient="horizontal", variable=self.time_var,
command=self.on_time_change, style="Modern.Horizontal.TScale")
self.time_slider.pack(fill="x", pady=(0, 5))
# Time display
time_display_frame = tk.Frame(timeline_frame, bg=self.colors['bg_secondary'])
time_display_frame.pack(fill="x")
self.time_label = tk.Label(time_display_frame, text="00:00",
font=self.fonts['body'], bg=self.colors['bg_secondary'],
fg=self.colors['text_secondary'])
self.time_label.pack(side="left")
duration_label = tk.Label(time_display_frame, text=f"/ {self.duration//60:02d}:{self.duration%60:02d}",
font=self.fonts['body'], bg=self.colors['bg_secondary'],
fg=self.colors['text_muted'])
duration_label.pack(side="right")
# Load initial frame
self.update_canvas_frame(0)
def setup_controls_panel(self, parent):
"""Setup the right panel controls with modern design"""
# Scroll container for controls
scroll_frame = tk.Frame(parent, bg=self.colors['bg_secondary'])
scroll_frame.pack(fill="both", expand=True, padx=20, pady=20)
# Title
controls_title = tk.Label(scroll_frame, text="🎨 Editing Tools",
font=self.fonts['heading'], bg=self.colors['bg_secondary'],
fg=self.colors['text_primary'])
controls_title.pack(anchor="w", pady=(0, 20))
# Text Tools Card
self.create_text_tools_card(scroll_frame)
# Stickers Card
self.create_stickers_card(scroll_frame)
# Export Card
self.create_export_card(scroll_frame)
def create_text_tools_card(self, parent):
"""Create modern text tools card"""
text_card = self.create_modern_card(parent, "✍️ Text Tools")
# Add text button
add_text_btn = self.create_modern_button(text_card, " Add Text",
self.colors['accent_blue'], self.add_text)
add_text_btn.pack(fill="x", pady=(0, 10))
# Text style options
style_frame = tk.Frame(text_card, bg=self.colors['bg_secondary'])
style_frame.pack(fill="x", pady=(0, 10))
tk.Label(style_frame, text="Text Size:", font=self.fonts['body'],
bg=self.colors['bg_secondary'], fg=self.colors['text_secondary']).pack(anchor="w")
self.text_size_var = tk.IntVar(value=36)
size_frame = tk.Frame(style_frame, bg=self.colors['bg_secondary'])
size_frame.pack(fill="x", pady=(5, 0))
for size in [24, 36, 48, 64]:
btn = tk.Button(size_frame, text=str(size), font=self.fonts['caption'],
bg=self.colors['bg_tertiary'], fg=self.colors['text_primary'],
relief="flat", bd=0, padx=10, pady=5,
activebackground=self.colors['hover'],
command=lambda s=size: self.text_size_var.set(s))
btn.pack(side="left", padx=(0, 5))
self.add_hover_effect(btn)
# Text color
color_frame = tk.Frame(text_card, bg=self.colors['bg_secondary'])
color_frame.pack(fill="x", pady=(10, 0))
tk.Label(color_frame, text="Text Color:", font=self.fonts['body'],
bg=self.colors['bg_secondary'], fg=self.colors['text_secondary']).pack(anchor="w")
self.text_color_btn = self.create_modern_button(color_frame, "🎨 Choose Color",
self.colors['accent_purple'], self.choose_text_color)
self.text_color_btn.pack(fill="x", pady=(5, 0))
self.current_text_color = "#FFFFFF"
def create_stickers_card(self, parent):
"""Create modern stickers card"""
stickers_card = self.create_modern_card(parent, "😊 Stickers & Emojis")
# Load stickers button
load_btn = self.create_modern_button(stickers_card, "📁 Load Custom Sticker",
self.colors['accent_green'], self.load_custom_sticker)
load_btn.pack(fill="x", pady=(0, 15))
# Default stickers grid
stickers_frame = tk.Frame(stickers_card, bg=self.colors['bg_secondary'])
stickers_frame.pack(fill="x")
tk.Label(stickers_frame, text="Default Stickers:", font=self.fonts['body'],
bg=self.colors['bg_secondary'], fg=self.colors['text_secondary']).pack(anchor="w", pady=(0, 10))
# Create grid for stickers
self.create_stickers_grid(stickers_frame)
def create_stickers_grid(self, parent):
"""Create a grid of default stickers"""
sticker_files = [f for f in os.listdir(self.stickers_folder) if f.endswith(('.png', '.jpg', '.jpeg'))]
grid_frame = tk.Frame(parent, bg=self.colors['bg_secondary'])
grid_frame.pack(fill="x")
cols = 3
for i, sticker_file in enumerate(sticker_files[:12]): # Limit to 12 stickers
row = i // cols
col = i % cols
try:
sticker_path = os.path.join(self.stickers_folder, sticker_file)
img = Image.open(sticker_path)
img.thumbnail((40, 40), Image.Resampling.LANCZOS)
photo = ImageTk.PhotoImage(img)
btn = tk.Button(grid_frame, image=photo,
bg=self.colors['bg_tertiary'], relief="flat", bd=0,
activebackground=self.colors['hover'],
command=lambda path=sticker_path: self.add_sticker(path))
btn.image = photo # Keep reference
btn.grid(row=row, column=col, padx=5, pady=5, sticky="nsew")
self.add_hover_effect(btn)
# Configure grid weights
grid_frame.grid_columnconfigure(col, weight=1)
except Exception as e:
print(f"⚠️ Error loading sticker {sticker_file}: {e}")
def create_export_card(self, parent):
"""Create modern export options card"""
export_card = self.create_modern_card(parent, "💾 Export Options")
# Clear all button
clear_btn = self.create_modern_button(export_card, "🗑️ Clear All Elements",
self.colors['accent_orange'], self.clear_all_elements)
clear_btn.pack(fill="x", pady=(0, 10))
# Save thumbnail button
save_btn = self.create_modern_button(export_card, "💾 Save Thumbnail",
self.colors['accent_green'], self.save_thumbnail)
save_btn.pack(fill="x", pady=(0, 10))
# Close editor button
close_btn = self.create_modern_button(export_card, "❌ Close Editor",
self.colors['accent_red'], self.close_editor)
close_btn.pack(fill="x")
def create_modern_card(self, parent, title):
"""Create a modern card container"""
card_frame = tk.Frame(parent, bg=self.colors['bg_tertiary'], relief="flat", bd=0)
card_frame.pack(fill="x", pady=(0, 20))
# Card header
header_frame = tk.Frame(card_frame, bg=self.colors['bg_tertiary'])
header_frame.pack(fill="x", padx=15, pady=(15, 10))
title_label = tk.Label(header_frame, text=title, font=self.fonts['subheading'],
bg=self.colors['bg_tertiary'], fg=self.colors['text_primary'])
title_label.pack(anchor="w")
# Card content
content_frame = tk.Frame(card_frame, bg=self.colors['bg_secondary'])
content_frame.pack(fill="both", expand=True, padx=15, pady=(0, 15))
return content_frame
def create_modern_button(self, parent, text, color, command):
"""Create a modern styled button"""
btn = tk.Button(parent, text=text, font=self.fonts['button'],
bg=color, fg=self.colors['text_primary'],
relief="flat", bd=0, padx=20, pady=12,
activebackground=self.colors['hover'],
command=command, cursor="hand2")
self.add_hover_effect(btn, color)
return btn
def add_hover_effect(self, widget, base_color=None):
"""Add hover effect to widget"""
if base_color is None:
base_color = self.colors['bg_tertiary']
def on_enter(e):
widget.configure(bg=self.colors['hover'])
def on_leave(e):
widget.configure(bg=base_color)
widget.bind("<Enter>", on_enter)
widget.bind("<Leave>", on_leave)
def capture_frame_at(self, time_sec):
"""Capture frame from video at specific time"""
try:
frame = self.clip.get_frame(max(0, min(time_sec, self.clip.duration - 0.1)))
img = Image.fromarray(frame)
# Maintain aspect ratio while fitting in canvas
img.thumbnail((720, 405), Image.Resampling.LANCZOS)
return img
except Exception as e:
print(f"⚠️ Error capturing frame: {e}")
# Create a placeholder image
img = Image.new('RGB', (720, 405), color='black')
return img
def update_canvas_frame(self, time_sec):
"""Update canvas with frame at specific time"""
try:
self.current_frame_img = self.capture_frame_at(time_sec)
self.tk_frame_img = ImageTk.PhotoImage(self.current_frame_img)
# Clear canvas and add new frame
self.canvas.delete("frame")
self.canvas.create_image(360, 202, image=self.tk_frame_img, tags="frame")
self.canvas.image = self.tk_frame_img
# Update time display
minutes = int(time_sec) // 60
seconds = int(time_sec) % 60
self.time_label.config(text=f"{minutes:02d}:{seconds:02d}")
except Exception as e:
print(f"⚠️ Error updating frame: {e}")
def on_time_change(self, val):
"""Handle timeline slider change"""
self.update_canvas_frame(float(val))
# Canvas interaction methods
def on_canvas_click(self, event):
"""Handle canvas click for dragging"""
item = self.canvas.find_closest(event.x, event.y)[0]
if item and item != self.canvas.find_withtag("frame"):
self.drag_data["item"] = item
self.drag_data["x"] = event.x
self.drag_data["y"] = event.y
def on_canvas_drag(self, event):
"""Handle canvas dragging"""
if self.drag_data["item"]:
dx = event.x - self.drag_data["x"]
dy = event.y - self.drag_data["y"]
self.canvas.move(self.drag_data["item"], dx, dy)
self.drag_data["x"] = event.x
self.drag_data["y"] = event.y
def on_canvas_release(self, event):
"""Handle canvas release"""
self.drag_data["item"] = None
# Editing functionality
def add_text(self):
"""Add text to the canvas"""
text = simpledialog.askstring("Add Text", "Enter text:")
if text:
try:
size = self.text_size_var.get()
item = self.canvas.create_text(360, 200, text=text, fill=self.current_text_color,
font=("Arial", size, "bold"), tags="draggable")
self.canvas_items.append(("text", item, text, self.current_text_color, size))
print(f"✅ Added text: {text}")
except Exception as e:
print(f"⚠️ Error adding text: {e}")
def choose_text_color(self):
"""Choose text color"""
color = colorchooser.askcolor(title="Choose text color")
if color[1]:
self.current_text_color = color[1]
# Update button color to show current selection
self.text_color_btn.config(bg=self.current_text_color)
def add_sticker(self, path):
"""Add sticker to canvas"""
try:
img = Image.open(path).convert("RGBA")
img.thumbnail((60, 60), Image.Resampling.LANCZOS)
tk_img = ImageTk.PhotoImage(img)
item = self.canvas.create_image(360, 200, image=tk_img, tags="draggable")
# Keep reference to prevent garbage collection
if not hasattr(self.canvas, 'images'):
self.canvas.images = []
self.canvas.images.append(tk_img)
self.canvas_items.append(("sticker", item, img, path))
print(f"✅ Added sticker: {os.path.basename(path)}")
except Exception as e:
print(f"⚠️ Failed to load sticker {path}: {e}")
def load_custom_sticker(self):
"""Load custom sticker file"""
file_path = filedialog.askopenfilename(
title="Select Sticker",
filetypes=[("Image files", "*.png *.jpg *.jpeg *.gif *.bmp")]
)
if file_path:
self.add_sticker(file_path)
def clear_all_elements(self):
"""Clear all added elements"""
# Clear all draggable items
self.canvas.delete("draggable")
self.canvas_items.clear()
if hasattr(self.canvas, 'images'):
self.canvas.images.clear()
print("🗑️ Cleared all elements")
def save_thumbnail(self):
"""Save the current thumbnail"""
if not self.current_frame_img:
messagebox.showerror("Error", "No frame loaded")
return
save_path = filedialog.asksaveasfilename(
title="Save Thumbnail",
defaultextension=".jpg",
filetypes=[("JPEG files", "*.jpg"), ("PNG files", "*.png")]
)
if not save_path:
return
try:
# Create a copy of the current frame
frame = self.current_frame_img.copy().convert("RGBA")
canvas_width = self.canvas.winfo_width()
canvas_height = self.canvas.winfo_height()
# Calculate scaling factors
scale_x = frame.width / canvas_width
scale_y = frame.height / canvas_height
draw = ImageDraw.Draw(frame)
# Process all canvas items
for item_type, item_id, *data in self.canvas_items:
coords = self.canvas.coords(item_id)
if not coords:
continue
if item_type == "sticker":
# Handle sticker overlay
img_data, path = data
x, y = coords[0], coords[1]
px = int(x * scale_x)
py = int(y * scale_y)
# Scale sticker size
sticker_img = img_data.copy()
new_size = (int(60 * scale_x), int(60 * scale_y))
sticker_img = sticker_img.resize(new_size, Image.Resampling.LANCZOS)
# Calculate position to center the sticker
paste_x = px - sticker_img.width // 2
paste_y = py - sticker_img.height // 2
frame.paste(sticker_img, (paste_x, paste_y), sticker_img)
elif item_type == "text":
# Handle text overlay
text_value, color, font_size = data
x, y = coords[0], coords[1]
px = int(x * scale_x)
py = int(y * scale_y)
# Scale font size
scaled_font_size = int(font_size * scale_x)
try:
font = ImageFont.truetype("arial.ttf", scaled_font_size)
except:
try:
font = ImageFont.truetype("calibri.ttf", scaled_font_size)
except:
font = ImageFont.load_default()
# Get text bounding box for centering
bbox = draw.textbbox((0, 0), text_value, font=font)
text_w = bbox[2] - bbox[0]
text_h = bbox[3] - bbox[1]
# Draw text with outline
outline_w = max(2, scaled_font_size // 15)
for dx in range(-outline_w, outline_w + 1):
for dy in range(-outline_w, outline_w + 1):
draw.text((px - text_w//2 + dx, py - text_h//2 + dy),
text_value, font=font, fill="black")
draw.text((px - text_w//2, py - text_h//2), text_value, font=font, fill=color)
# Convert to RGB and save
if save_path.lower().endswith('.png'):
frame.save(save_path, "PNG", quality=95)
else:
background = Image.new("RGB", frame.size, (255, 255, 255))
background.paste(frame, mask=frame.split()[3] if frame.mode == 'RGBA' else None)
background.save(save_path, "JPEG", quality=95)
print(f"✅ Thumbnail saved: {save_path}")
messagebox.showinfo("Success", f"Thumbnail saved successfully!\n{save_path}")
except Exception as e:
print(f"❌ Error saving thumbnail: {e}")
messagebox.showerror("Error", f"Failed to save thumbnail:\n{str(e)}")
def close_editor(self):
"""Close the editor"""
try:
if self.clip:
self.clip.close()
except:
pass
self.editor.destroy()
def create_default_stickers(self):
"""Create default emoji stickers"""
stickers_data = {
"smile.png": "😊",
"laugh.png": "😂",
"happy-face.png": "😀",
"sad-face.png": "😢",
"confused.png": "😕",
"party.png": "🎉",
"emoji.png": "👍",
"emoji (1).png": "❤️",
"smile (1).png": "😄"
}
for filename, emoji in stickers_data.items():
filepath = os.path.join(self.stickers_folder, filename)
if not os.path.exists(filepath):
try:
# Create simple emoji images
img = Image.new('RGBA', (64, 64), (255, 255, 255, 0))
draw = ImageDraw.Draw(img)
# Try to use a font for emoji, fallback to colored rectangles
try:
font = ImageFont.truetype("seguiemj.ttf", 48)
draw.text((8, 8), emoji, font=font, fill="black")
except:
# Fallback: create colored circles/shapes
colors = ['#FF6B6B', '#4ECDC4', '#45B7D1', '#96CEB4', '#FFEAA7', '#DDA0DD', '#98D8C8', '#F7DC6F', '#BB8FCE']
color = colors[hash(filename) % len(colors)]
draw.ellipse([8, 8, 56, 56], fill=color)
draw.text((20, 20), emoji[:2], fill="white", font=ImageFont.load_default())
img.save(filepath, 'PNG')
print(f"✅ Created default sticker: {filename}")
except Exception as e:
print(f"⚠️ Error creating sticker {filename}: {e}")
# Legacy function to maintain compatibility
def open_thumbnail_editor(video_path):
"""Legacy function for backward compatibility"""
editor = ModernThumbnailEditor(video_path)
return editor
if __name__ == "__main__":
# Test the editor
test_video = "myvideo.mp4" # Replace with actual video path
if os.path.exists(test_video):
root = tk.Tk()
root.withdraw() # Hide main window
editor = ModernThumbnailEditor(test_video)
root.mainloop()
else:
print("Please provide a valid video file path")
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